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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Fri Jul 15, 12:59 Reply to topicReply with quote
Hello gang. As we have more and more possibilites to mod our beloved Queen of Car Games Twisted Evil I suggest everyone to post here links to everything concerning 3d modelling - sites with tutorials, 3d model storages (like houses and trees databases... Rolling Eyes ) and so on Laughing Rock'n'Roll Twisted Evil

 

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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Fri Jul 15, 13:03 Reply to topicReply with quote
That means car modding also :

Tutorial 1: how to create and activate the incadescent discs

Adjusting "shine" on car skin/rims

https://www.3dtotal.com/
https://www.suurland.com/ - EXCELLENT SOURCE OF BLUEPRINTS

These forums KNOCKED ME OUT Twisted Evil

https://www.threedy.com/site/forum/index.php/

https://67.15.36.49/services/cds_new/v8.asp Shocked

https://www.zortech.de/downloads/tutorials/vehicle_manual_20_de_uk.zip

https://www.3dlinks.com/

https://www.hotrodworks.net/decal/photo.html

https://www.hotrodworks.net/decal/ptcruz.html

https://www.naklejki.end.pl/ ( nalepki )

https://www.carstickers.com/

https://www.computerarts.co.uk/3dworld



Last edited by IvanThaDriver on Mon Aug 29, 23:17; edited 8 times in total
 

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 eddy3spain
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 Joined: 03 Jan 2005
 Posts: 1347
PostPosted: Fri Jul 15, 13:06 Reply to topicReply with quote
https://zmodeler.freestarthost.com/
This is a very complete tutorial of zmodeler2 Wink

 

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 hch
 
 

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 Joined: 04 Mar 2004
 Posts: 75
PostPosted: Mon Jul 25, 16:37 Reply to topicReply with quote
https://67.15.36.49/team/Tutorials/julian_sarmiento_carmod/carmodel_part1_01.asp

Check this one, very nice tut focused on car modelling, but general tutorials for 3d modelling on this guy site...

hth


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 RaceDoctor
 
 

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 Joined: 07 Dec 2003
 Posts: 249
PostPosted: Fri Jul 29, 12:14 Reply to topicReply with quote
Tutorials:

https://zmodeler.nfscheats.com/docs/program/fulltutor/
https://www.racer.nl/tutorial/zm_lofting.htm
https://zmodeler.nfscheats.com/docs/...r/contents.html
https://www.etspe.ca/zmt/


Blueprints:

https://blueprints.onnovanbraam.com/blueprints/cars/

 

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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Sat Jul 30, 02:04 Reply to topicReply with quote
I will have many ready 3d objects soon, including gas stations, trees, buildings, trains whatever + plenty of ready 3d car models (mostly "civilian" road cars)... Anyone with server willing to share some hdd space and bandwidth for the good of RBR community??? Rolling Eyes PM me

 

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 RaceDoctor
 
 

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 Joined: 07 Dec 2003
 Posts: 249
PostPosted: Sun Jul 31, 01:22 Reply to topicReply with quote
Rapidshare? Rolling Eyes

 

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 Pogo
 
 

    Joined: 10 Sep 2004
 Posts: 14
PostPosted: Sun Aug 14, 10:52 Reply to topicReply with quote
I want to start making different kinds of objects with 3dsmax, first making some kind of a car. But at the moment I have a pretty simple problem; HOW DO I DO GUIDELINES? A tutorial I'm using says, that you should create some lines that'll help you get it look right, but I'm kind of stuck in that simple step. I can do pretty much every other step after that, but my cars end up looking a bit weird without those guidelines.

 

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 UrQuattro
 
 

    Joined: 21 Apr 2004
 Posts: 2745
PostPosted: Sun Aug 14, 14:05 Reply to topicReply with quote
Pogo wrote:
I want to start making different kinds of objects with 3dsmax, first making some kind of a car. But at the moment I have a pretty simple problem; HOW DO I DO GUIDELINES? A tutorial I'm using says, that you should create some lines that'll help you get it look right, but I'm kind of stuck in that simple step. I can do pretty much every other step after that, but my cars end up looking a bit weird without those guidelines.


Did you try to do a help/search in Max itself?


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 Pogo
 
 

    Joined: 10 Sep 2004
 Posts: 14
PostPosted: Sun Aug 14, 18:52 Reply to topicReply with quote
UrQuattro wrote:
Pogo wrote:
I want to start making different kinds of objects with 3dsmax, first making some kind of a car. But at the moment I have a pretty simple problem; HOW DO I DO GUIDELINES? A tutorial I'm using says, that you should create some lines that'll help you get it look right, but I'm kind of stuck in that simple step. I can do pretty much every other step after that, but my cars end up looking a bit weird without those guidelines.


Did you try to do a help/search in Max itself?


Yes, and I also google'd for quite some time. After a few hours, I figured it out myself however. Smile

 

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 Snukzz
 
 

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 Joined: 04 Jun 2004
 Posts: 341
PostPosted: Thu Aug 25, 08:38 Reply to topicReply with quote
Hmmm... could somebody give me a tutorial or tell me how to weld seperate meshes (objects) in max7. I know to do welding within one object, but in two or more dont know... Sad


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 Snukzz
 
 

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 Joined: 04 Jun 2004
 Posts: 341
PostPosted: Thu Aug 25, 09:29 Reply to topicReply with quote
after long searching finaly i have finded... I somebody interested - here is the tip
Code:

Dont weld them until right at the very end of the modelling stage. This will ensure it remains mirrored. Otherwise when you make changes on 1 side it wont update on the other.

Here is how to weld them (once finished all modelling):
Delete the mirrored side. Make a new mirror (this time make it a Copy not an instance or reference). Select your original side. Click 'Attach' and then click the mirrored side. This will make it one object. Now you can weld vertices.

The reason you cant weld them now is because they are two seperate objects and you cannot weld vertices from different objects


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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Wed Sep 07, 21:46 Reply to topicReply with quote
Textures topic : https://bhms.racesimcentral.net/board/viewtopic.php?t=32819

 

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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Fri Sep 09, 02:33 Reply to topicReply with quote
https://www.google.com/search?hl=en&q=free+3d+models

https://www.amazing3d.com/modfree.html
https://www.greatbuildings.com/types/models/models.html
https://www.3dlinks.com/links.cfm?categoryid=9&subcategoryid=91
https://www.rocky3d.com/free3d.htm
https://www.huntfor.com/3d/links.htm

for instance : anybody ChinaTown ? Laughing

 

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 IvanThaDriver
 
 

    Joined: 01 Apr 2004
 Posts: 1340
PostPosted: Sun Sep 25, 04:15 Reply to topicReply with quote
Car modelling forums

https://www.cardesignnews.com/portfolios/cdn_pf_index.php

Example : one guy's portfolio and second guy's portfolio Shocked

 

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