I'm doing some experiments with new engine sounds for RBR.
One thing that bugs me a little is that we never hear the car at idle.
Idle engine revs in RBR is always 3000rpm. It will throttle down a bit but it will not stay at 1700.
I understand why for the most part, but i'd like to experiment and try having the car idleing at 1700.
So my questions is.
Can we change this in the physics files/setups, or is it hardcoded and locked for editing?
I noticed that the lower end of the torque curve affects the rpm at which the engine idles. Mainly VE00, VE01 and VE02. This example idles at about 1000 rpm:
This forum is not like it used to be So thanks again for your help.
OT - sorta.
Yeah - it's a shame that things have stagnated.
I have better rwd ready but just can't seem to bring myself to post it for fear of being drawn back into this thing.
I have Ivan's Pikes Peak Quattro and somebody else's Suzuki Escuda stuff buried away. I even applied some new stuff I figured out doing the rwd to the Quattro but I quit part way thru it - I can't release other peoples work - so why bother.
I wonder how many others find themselves in a similar position.
Hell - my wheel is buried under the desk somewhere - just can't seem to get the interest up anymore. I should add that RBR is the only game I have ever bothered with - nothing else can touch it - I find track racing boring for whatever reason.
Yeah, you can. But I think it will idle around 1000 rpm. You have to experiment with the values to get it to idle at 1700 rpm. Maybe VE00-02 around 2.0-3.0.