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 2re
 
 

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 Joined: 28 Aug 2003
 Posts: 1237
PostPosted: Thu May 01, 05:09 Reply to topicReply with quote
Hi.

I'm doing some experiments with new engine sounds for RBR.

One thing that bugs me a little is that we never hear the car at idle.
Idle engine revs in RBR is always 3000rpm. It will throttle down a bit but it will not stay at 1700.

I understand why for the most part, but i'd like to experiment and try having the car idleing at 1700.

So my questions is.
Can we change this in the physics files/setups, or is it hardcoded and locked for editing?

Thanks for helping
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 mikko_78
 
 

    Joined: 22 Nov 2006
 Posts: 4
PostPosted: Wed Oct 15, 21:07 Reply to topicReply with quote
I noticed that the lower end of the torque curve affects the rpm at which the engine idles. Mainly VE00, VE01 and VE02. This example idles at about 1000 rpm:

VE00 4.0
VE01 4.0
VE02 4.0
VE03 2.0
VE04 1.7
VE05 1.9
VE06 2.0
VE07 2.05
VE08 2.0
VE09 1.9
VE10 1.7
VE11 1.4
VE12 0.8
VE13 0.0
VE14 0.0
VE15 0.0
 

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 2re
 
 

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 Joined: 28 Aug 2003
 Posts: 1237
PostPosted: Thu Oct 16, 03:03 Reply to topicReply with quote
Thanks for answering mikko..

Can I simply replace your suggested VE00 - VE01 - VE02 for the Hyundai

I'm also hoping that this may solve the problem with car engine turning it self off when you go below sertain revs with manual clutch setting.

This forum is not like it used to be Crying or Very sad So thanks again for your help.
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GPL 2004 Demo.
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RBR Audio v2.3
https://bhms.racesimcentral.net/download/8479
Norwegian Pacenotes for RBR.
https://bhms.racesimcentral.net/download/7516
 

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 grumpa
 
 

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 Joined: 15 Sep 2004
 Posts: 309
PostPosted: Thu Oct 16, 09:17 Reply to topicReply with quote
2re wrote:
Thanks for answering mikko..

This forum is not like it used to be Crying or Very sad So thanks again for your help.


OT - sorta.
Yeah - it's a shame that things have stagnated.
I have better rwd ready but just can't seem to bring myself to post it for fear of being drawn back into this thing.
I have Ivan's Pikes Peak Quattro and somebody else's Suzuki Escuda stuff buried away. I even applied some new stuff I figured out doing the rwd to the Quattro but I quit part way thru it - I can't release other peoples work - so why bother.

I wonder how many others find themselves in a similar position.
Hell - my wheel is buried under the desk somewhere - just can't seem to get the interest up anymore. I should add that RBR is the only game I have ever bothered with - nothing else can touch it - I find track racing boring for whatever reason.
 

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 2re
 
 

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 Joined: 28 Aug 2003
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PostPosted: Thu Oct 16, 12:10 Reply to topicReply with quote
Hey grumpa Very Happy

Sad to say but that sum's it up pretty much how I feel too.

I think its Loob & Citroen's fault Wink
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https://bhms.racesimcentral.net/download/7516
 

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 mikko_78
 
 

    Joined: 22 Nov 2006
 Posts: 4
PostPosted: Thu Oct 16, 17:58 Reply to topicReply with quote
Yeah, you can. But I think it will idle around 1000 rpm. You have to experiment with the values to get it to idle at 1700 rpm. Maybe VE00-02 around 2.0-3.0.
 

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 2re
 
 

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 Joined: 28 Aug 2003
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PostPosted: Fri Oct 17, 02:11 Reply to topicReply with quote
1000 is even better, ehh perhaps not Laughing it might sound like a tractor

I really hope it will stop the engine from dying out so easily.

We'll see Very Happy

Thanks for the tip Smile
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My Projects
GPL 2004 Demo.
https://bhms.racesimcentral.net/download/6447
RBR Audio v2.3
https://bhms.racesimcentral.net/download/8479
Norwegian Pacenotes for RBR.
https://bhms.racesimcentral.net/download/7516
 

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 2re
 
 

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 Joined: 28 Aug 2003
 Posts: 1237
PostPosted: Fri Oct 17, 19:58 Reply to topicReply with quote
I don't have any VE figures in the common.lsp file for the huyndai?

So I tried it on the C4. But it didn't work.
Engine idles at 3000rpm witch is the same for all cars.

Question
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My Projects
GPL 2004 Demo.
https://bhms.racesimcentral.net/download/6447
RBR Audio v2.3
https://bhms.racesimcentral.net/download/8479
Norwegian Pacenotes for RBR.
https://bhms.racesimcentral.net/download/7516
 

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