Another boring year in the simracing community. Yes, as you can see, Grand Prix Legends is still the mother-of-all racing simulation. Even if nobody at Papyrus gives a damn about it (well some do - thanks Grant Reeves), it's still years ahead of any other game engine. There was some bright moments, ...
The original Nascar 1 by Papyrus had a small but dedicated following, and the "Hawaii" dial-in servers gave this group a place to get together and build a feeling of community. Nascar 2 came out and the number of internet racers exploded. The TEN multiplayer hosting service was introduced and the co...
Racing simulation in my opinion is the prime candidate currently deserving serious consideration for stereoscopic complementation. The perception of real distance transpiring far beyond the PC monitor while paradoxically still employing the common PC monitor as the end rendering device. Stereoscopy ...