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Title: NASCAR SimRacing
Developer: Tiburon
Publisher: Electronic Arts
Released: February 2005

Demo: Yes [161 MB]
Simulated Series: Nascar
Articles:
Official Website

DOWNLOADS >> NASCAR SimRacing >> Patches

File Name: Nascar SimRacing Official Patch 1.0.2.5 [Hosted Elsewhere]
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Description: 1.0.2.5
=======
This update primarily addresses scoring and rules related problems that have been brought to our attention for both single and multiplayer modes. The update does however include fixes for some other areas and also includes the new Dodge Charger for the NEXTEL Cup Series - 2005.

Additional updates will follow including more fixes, new features as well as the updated Chevrolet and Ford cars for the NEXTEL Cup Series - 2005.

The list below provides a summary of the problems reported and the resolution provided.

Whenever a player incurs a penalty while under caution and pit road is open, the player in first place is inappropriately penalized. Most commonly, the race leader is issued a stop/go penalty.
Fixed

The race leader is often penalized for lapping the field under caution and issued a stop/go penalty at the end of any caution period.
Fixed

The player is often told to follow a driver that is several seconds behind them when leaving the pit road under caution. In this instance the player is often inappropriately disqualified.
Fixed

Scoring is locked inappropriately when players/computer drivers spin immediately ahead of the player.
Fixed

Scoring is locked inappropriately when players leave the race track and drive slowly on the apron to enter pit road when it is closed.
Fixed

Scoring is locked inappropriately when players leave the race track under caution to enter the pit road and other drivers behind them decide to stay out.
Fixed

During multiplayer races, a caution period is often triggered inappropriately when a player enters pit road to make a stop.
Fixed

With AUTO PACE enabled, the players car is sometimes ordered and driven around for an entire lap inappropriately.
Fixed

Computer drivers start qualifying with less than a full tank of fuel.
Fixed

If the player has AUTO PACE enabled, when a caution is triggered and the player car drives down to the apron, the player car may then lap the entire field without incurring a penalty.
Fixed

The first lap of any race is sometimes scored as though the Yellow is still out.
Fixed.

Sometimes when the player is told to move to the end of the longest line, the appropriate icon is not displayed on the HUD.
Fixed.

Sometimes when the player has AUTO PACE enabled, the player car is not taken control of until the start of the second caution lap.
Fixed.

During multiplayer races, sometimes, the icons displayed on the HUD indicating Black Flag and Longest Line penalties remain displayed after the penalty has been served.
Fixed.

Computer controlled drivers often continue to complete laps and race after the race has finished.
Fixed

Players with AUTO PIT Off making a pit stop during the last lap ( white flag) of any race are unable to leave pit road if the race leader crosses the start/finish line during the time they are making their stop.
Fixed

The spotter does not inform players of cars around them during any session of a multiplayer race.
Fixed for race session.

The spotter sometimes gives the player inappropriate direction when the player is the lucky dog.
Fixed

The crew chief congratulates the player constantly on the results screen in the case the player led a lap thus scoring 5 bonus points.
Fixed

With AUTO PACE enabled, client setups are not loaded correctly for the race session.
Fixed

When players slow to a halt on the pace lap and clearly make no attempt to stay up with the pace car, other players are disqualified for passing the player making none or little attempt to follow the rules.
Fixed

Any player in first or second place following the pace car during any caution receiving a removed from line penalty is told to pass the pace car and take position at the rear of the field.
Fixed

Players are sometimes disqualified for an improper race start after being out of position early in the lap but being lined up correctly in time for the race start.
Fixed

Players are often disqualified for an improper race start after being out of position early in the lap but being lined up correctly in time for the start after restarting the race.
Fixed

A caution is triggered in the event that a player crosses the start/finish line on pit road having ignored a penalty until the last possible lap. Scoring is locked incorrectly at this time causing other players to be often instantaneously and incorrectly disqualified.
Fixed

Players are often disqualified when crossing the start/finish line when driving on pit road to serve a stop/go penalty on the last lap possible.
Fixed

A caution is sometimes triggered inappropriately in the event of a player electing to spectate after wrecking and their pit area being driven through by another player. After the caution scoring is often subsequently locked inappropriately and this may cause players to receive stop/go penalties and/or to be disqualified.
Fixed

The Pace car drives so slowly at some tracks that drivers have to slow to pit road speed as soon as they head for pit road so as to avoid illegally passing the car they should be following.
Fixed

The pace car crashes into the wall occasionally when exiting pit road to begin the first lap of a caution at New Hampshire.
Fixed

During multiplayer games and caution periods, the F2 standings display is often incorrect.
Fixed

Players are sometimes not taken to the race session at the start if they are viewing replays.
Fixed

An invisible barrier may exist at the entrance and exit of pit road. The barrier has no collision from the players perspective but computer drivers and other drivers appear to collide momentarily with the invisible barrier and wall collision maps are generated.
Fixed

Selecting any lap of Telemetry where the player car was controlled via AUTO PACE or AUTO PIT causes the Telemetry application to crash.
Fixed

When the computer takes control of a disqualified or wrecked vehicle, it would sometimes take 5 seconds or longer for the vehicle to be removed from the race and during this time, the computer controlled vehicle could often cause further incidents.
Fixed


The following is a short list of other miscellaneous changes that have been made.

Constant weather now forces both TRACK and AIR TEMP. to 75�F.

Drafting effects are reduced approximately 7.5%.

Dodge Charger model and maps for NEXTEL Cup Series - 2005.

Updated default volume levels.

Implemented locked rear differential.

Revised default aggression levels for all standard difficulty levels.

Decreased C.P.U. and Bandwidth usage for the dedicated server application.
 
Date Posted: 15-04-2005
 
File Size: 21 MB
 
Download Time: 36.6K : 1.4 hours
56K : 1.1 hours
Cable/DSL : 2.4 minutes
 
Downloaded: 17799
 
Average Rating: 5.57
 
Total Votes: 148
 
Developer: ea games
 
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Author: 16-04-2005
patch doesn't work right on my system
Author: 16-04-2005
The patch FixIt all the Problems Ihad you may have Problems if you changed something. if the patch Dose not work rite just uninstall and reinstall nascar simracing
Author: 16-04-2005
Patch still has problems that may or may not have been there before. 1) when waiting for the pace lap to begin a driver may leave and this caused everyone in back of him in the same row to be black flagged. 2) pace car sluggishness causes black flags to be thrown if the leader cant or wont slow to 39 mph or below to allow pace-car passage. Lots of people having these issues.
Author: 16-04-2005
Awesome! Dodge charges 2005 are awesome looking. Now we need a template for this new patch fixed dodge charger 2005 car.
Author: 17-04-2005
Keep those cards and letters coming.
Author: 17-04-2005
the patch wont work for me it says somthin about files missing if anyone can help me please e-mail me at rgb115@aol.com
Author: 18-04-2005
Uninstall game and resinstall it first then fix this patch to it. It look better this way.
Author: 19-04-2005
yes but if i uninstal it what will happen to all the cars and paint skins ive downloaded will they still work or will i have to get rid of them? HELP!!
Author: 20-04-2005
just save all the cars
Author: 20-04-2005
JUNK
Author: 26-04-2005
this patch has a problem at 77% a patch error comes up saying that folder found but worng material is in the folder.. Can you help ....
Author: 04-06-2005
when im in the race server and I scroll down it goes all the way down and up uncontrolably...... And in a pace lap if someone spins in front of me and I keep gpoing I get black flaged and a stop and go penalty
Author: 21-07-2005
This would not work, but I got it to after I replaced the no-cd EXE with the original. I then updated it. After that I got a new no-cd patch for the new version and Perfection!
Author: 17-01-2006
NSR sux, give it up, dont buy or play NSR, get rFactor and get a stockcar mod, even better than NR2003 ;)
Author: 15-03-2006
A+
Author: 25-04-2006
This fiexd all my Non Compatable Game Versions problem. Thank You!
Author: 27-02-2007
don't EVER say that a game is better then NR2003. cuase no other nascar game or mod compares to it. i have both nsr and nr2003, i've seen rfactor and it ain't that good
Author: 26-04-2007
if you uninstall and then reinstall game. and if the pach works but other problems occur can i uninstall the game and reinstall the game will it be same as before i put the patch
Author: 26-04-2007
I download it anyway. The dodge charger worked and when I put the 2006 dodge charger on the game they didn�t work can someone tell me why?
Author: 07-07-2008
works perfectly 10/10
Author: 13-09-2008
not sure if this happened to anyone else, but after installing the patch, the Cup season cuts back to 34 races....anyone else have that happen and/or know how to fix it?

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