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 sasam
 
 

    Joined: 01 Oct 2006
 Posts: 25
PostPosted: Fri Jan 09, 10:12 Reply to topicReply with quote
Watch this HD video in fullscreen:
https://www.youtube.com/watch?v=6g35tMnlhYI&fmt=22
I think it makes the game look better than some recent games. Smile
Tell me what you think?

Bloom is with this:
https://boris-vorontsov.narod.ru/enbseries_rbrally_v0075.zip

But I enabled only bloom and motion blur a bit..
If somebody comes up with better settings to lighten up dark areas or maybe something else cause there are a lot of settings post them. My settings file attached
 

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 Yiots
 
 

  greece.gif
 Joined: 28 Oct 2004
 Posts: 12
PostPosted: Mon Mar 02, 05:47 Reply to topicReply with quote
Hi I tried your enbseries.ini and I found its much too dark for my liking. I'm hoping to hit the sweet spot and make shadowy areas dark while keeping the overall vibrance of a bright day. I'll post my enbseries when im done. I dont use motion blur or occ as they impact my framerate too much.

[Edit] I'm finally happy with my enbseries.ini coupled with RBRdll. I havent hit that super sweet spot as yet. Mind you, your monitors contrast/brightness should be set optimally for best results, the pics look crappy being viewed on my laptop.

Some Examples (first try with enbseries + RBRdll):
https://img16.imageshack.us/img16/5061/rbr017.jpg
https://img15.imageshack.us/img15/8752/rbr023.jpg
https://img6.imageshack.us/img6/8709/rbr024.jpg
https://img10.imageshack.us/img10/5374/rbr008.jpg

[Edit] Well I've finally done it. I have RBR looking exactly as I'de always hoped it would. I use no bloom at all from enbseries, only the colorcorrecting and saturation. For the bloom i enable RBRdll postprocessing which is much less intense and ingame changable. Every stage seems like a new experience and the best part is the cockpit view looks just as good as TV cam.

https://img11.imageshack.us/img11/9835/rbr003.jpg
https://img23.imageshack.us/img23/3523/rbr011r.jpg
https://img9.imageshack.us/img9/6646/rbr013.jpg
https://img7.imageshack.us/img7/1673/rbr016.jpg
https://img14.imageshack.us/img14/3598/rbr019.jpg
https://img7.imageshack.us/img7/5966/rbr021.jpg
https://img22.imageshack.us/img22/6196/rbr029.jpg
https://img11.imageshack.us/img11/9922/rbr044.jpg
https://img22.imageshack.us/img22/7181/rbr048.jpg
https://img11.imageshack.us/img11/5162/rbr062.jpg
https://img16.imageshack.us/img16/2492/rbr064.jpg
https://img23.imageshack.us/img23/6393/rbr066.jpg
https://img11.imageshack.us/img11/3898/rbr072.jpg

More Shots:[ The bleak shots are the default game no enbseries or RBRdll ]
https://profile.imageshack.us/user/Yiots/
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"After u find the limit, something happens and suddenly you can push that little bit more" Ayrton Senna
 

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 Yiots
 
 

  greece.gif
 Joined: 28 Oct 2004
 Posts: 12
PostPosted: Tue Apr 28, 08:16 Reply to topicReply with quote
Had to tweak the .ini a little more recently, as I had focused mainly on brightly lit tracks and failed to notice the darkness on tracks such as Tanner or with bad weather. I finalized the ini last night and I'll show some previews. I did finally enable bloom but with very low settings as not to overpower the the textures.

https://img26.imageshack.us/img26/6103/rbr041.jpg
https://img338.imageshack.us/img338/8483/rbr035.jpg
https://img205.imageshack.us/img205/115/rbr027.jpg
https://img407.imageshack.us/img407/8392/rbr046.jpg
https://img18.imageshack.us/img18/6007/rbr005.jpg
https://img11.imageshack.us/img11/1347/rbr062p.jpg
https://img22.imageshack.us/img22/9181/rbr018.jpg
https://img2.imageshack.us/img2/9835/rbr003.jpg
https://img2.imageshack.us/img2/9879/rbr006.jpg

Im also using the France Autumn texture mod which also has an updated TrackSettings.ini, although I have tested with the default and all is working fine. The only thing you have to do is adjust RBRdll bloom ingame as per your preferrence by pressing "App"+"PageUp/Down". The ini will be available in the next update(Update 6) of RSRBR09 from https://www.rallyesim.com (French) or https://www.rallyesim.fr/forum_rlsm_eng/index.php (English).

Comparison shots: https://profile.imageshack.us/user/Yiots
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 sasam
 
 

    Joined: 01 Oct 2006
 Posts: 25
PostPosted: Tue Apr 28, 17:59 Reply to topicReply with quote
colors are too bright but trees and grass looks nice
 

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 Yiots
 
 

  greece.gif
 Joined: 28 Oct 2004
 Posts: 12
PostPosted: Thu Apr 30, 08:36 Reply to topicReply with quote
I've been looking outside my window the whole time I've been updating this ini and I was surprised at how trees/grass/flowers/wood/gravel/concrete look alot more saturated in direct sunlight (I live in Australia so it's quite sunny here) then RBR ever allowed. Every time you change a brightness setting or gamma setting the color is also affected.

With the settings I am using right now, colorsaturationday=3 whereas it goes up to 10! If your not happy with the color just bump it back down to 1 or if that doesnt meet your liking start to go into the negative values. Another way around the saturation is to lower HL1 in RBRdll, mines on 1.00 as I tested my testings mainly based around a bright sunny day(Good Conditions).

As the weather gets worse and as the rain sets in(Cloudy/Fog/Bad Conditions) the color/vibrance fades away. Im in no way saying I've hit the realism sweet spot, all I know is RBR is a treat to look at nowdays for me.

The beauty of the ini is it's easily editable but the only pain in the ass is, usually changing one setting will affect another and therefore the overall outcome. How many times I went in and out of RBR to do a change of a value of 1... did my head in. Till I eventually found what I had acceptable.

I can't send the enbseries out to public as yet but I would like some people to test it for me on their machines and see what they think. If anyone is interested in testing, just reply in here and pm me your contact details. MSN is preferable for contact.
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