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PostPosted: Sat Jan 20, 15:16 Reply to topicReply with quote
posted by: Ivan Spruit

We scored an exclusive interview with Adrian Ciszewski, product manager at Techland some questions about their new title, Xpand Rally Xtreme which is due for release later this year. The interview touches on quite a few topics, including their reaction to Richard Burn's Rally, what's been improved in the new title, and more detailed information about the game.

link : https://www.simracingworld.com/content/328/

 

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 kilroy62
 
 

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PostPosted: Sat Jan 20, 18:53 Reply to topicReply with quote
this game is just CRAP cant even juse my G25 and VPP2 pedals nothing seems right.
 

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 Crotchrocket
 
 

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PostPosted: Sun Jan 21, 11:14 Reply to topicReply with quote
kilroy62 wrote:
this game is just CRAP cant even juse my G25 and VPP2 pedals nothing seems right.


-It's because they have developed, and done all of their testing on Xpand with gamepads. -This is not a joke.
 

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 BWX
 
 

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PostPosted: Sun Jan 21, 18:18 Reply to topicReply with quote
SRW: Speaking of physics, how have you achieved a balance between the needs of "simmers" and those who prefer the arcade modes?


Quote:
To put it short, we haven't. We went the other way and created two distinct modes for both types of players. Before you start driving, you're prompted which game mode you want to use: arcade or simulation.





SRW: Richard Burn's Rally is considered by many to be the greatest Rally Sim of all time - have you played this title and how does XRX compare or differ to it?


Quote:
Naturally we know Richard Burn's Rally... some of us are avid fans! We don't want to make comparisons with RBRA, because it's very much geared towards hardcore simulation fans. The idea we had was to have a more arcade style of play, while retaining the simulation element at a similar level. The physics in both cases are different from what we had in Xpand Rally.


As far as the simulation mode is concerned, we've increased the complexity of the physics simulation system. We think the overall effect is much more impressive. Comparing the game to Richard Burn's Rally... I think that even if someone made a 100% true to life rally sim, people would still go defending RBR and saying it's better, so there's not much point in that.



What a freaking joke.. The fact that they even compare this crap to RBR and in the same breath insult RBR is preposterous. They have no business even comparing their crappy "gamepad tested" based arcade game to RBR.



Quote:
XRX is much easier to edit than RBR



So what? Can you implant RBR physics into the game? If not it is not worth modding in the first place to many REAL RALLY SIM FANS.

Before you bash RBR, try making a sim to begin with - not a "rally sim wannabe".


Thanks to Adrian Ciszewski and Pawel Kopinski (Marketing Specialist) for taking the time out to exclusively answer some of our questions about Xpand Rally Xtreme


Yeah, marketing specialists , not race sim enthusiasts . That is why RBR was great, and why Xpand stinks.

Here's another idea, quit selling the game with a virus (AKA Starforce embedded and forced upon the paying customer )

https://www.glop.org/starforce/spread.php
https://www.glop.org/starforce/



It's just irritating even seeing those "people" (marketing specialists)mentioning RBR at all. They will never come close to Richard Burns' vision of a rally SIMULATOR. Richard Burns is dead and can't defend his vision of a real rally sim against these hacks, so that's a pretty low blow.
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 kilroy62
 
 

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PostPosted: Sun Jan 21, 18:32 Reply to topicReply with quote
BWX Super
 

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 BWX
 
 

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PostPosted: Sun Jan 21, 19:10 Reply to topicReply with quote
--LOL--

someone has to defend RBR Exclamation


Laughing Laughing
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 caporegime
 
 

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PostPosted: Mon Jan 22, 01:46 Reply to topicReply with quote
I'll join the club Very Happy
 

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 sMull
 
 

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PostPosted: Mon Jan 22, 23:18 Reply to topicReply with quote
BWX wrote:
SRW: Speaking of physics, how have you achieved a balance between the needs of "simmers" and those who prefer the arcade modes?


Quote:
To put it short, we haven't. We went the other way and created two distinct modes for both types of players. Before you start driving, you're prompted which game mode you want to use: arcade or simulation.





SRW: Richard Burn's Rally is considered by many to be the greatest Rally Sim of all time - have you played this title and how does XRX compare or differ to it?


Quote:
Naturally we know Richard Burn's Rally... some of us are avid fans! We don't want to make comparisons with RBRA, because it's very much geared towards hardcore simulation fans. The idea we had was to have a more arcade style of play, while retaining the simulation element at a similar level. The physics in both cases are different from what we had in Xpand Rally.


As far as the simulation mode is concerned, we've increased the complexity of the physics simulation system. We think the overall effect is much more impressive. Comparing the game to Richard Burn's Rally... I think that even if someone made a 100% true to life rally sim, people would still go defending RBR and saying it's better, so there's not much point in that.



What a freaking joke.. The fact that they even compare this crap to RBR and in the same breath insult RBR is preposterous. They have no business even comparing their crappy "gamepad tested" based arcade game to RBR.



Quote:
XRX is much easier to edit than RBR



So what? Can you implant RBR physics into the game? If not it is not worth modding in the first place to many REAL RALLY SIM FANS.

Before you bash RBR, try making a sim to begin with - not a "rally sim wannabe".


Thanks to Adrian Ciszewski and Pawel Kopinski (Marketing Specialist) for taking the time out to exclusively answer some of our questions about Xpand Rally Xtreme


Yeah, marketing specialists , not race sim enthusiasts . That is why RBR was great, and why Xpand stinks.

Here's another idea, quit selling the game with a virus (AKA Starforce embedded and forced upon the paying customer )

https://www.glop.org/starforce/spread.php
https://www.glop.org/starforce/



It's just irritating even seeing those "people" (marketing specialists)mentioning RBR at all. They will never come close to Richard Burns' vision of a rally SIMULATOR. Richard Burns is dead and can't defend his vision of a real rally sim against these hacks, so that's a pretty low blow.


Wow. You know there are people out there that don't care for simulations? Like me for example. Xpand Rally is a fantastic game, much better than Colin McRae Rally overall.
 

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 caporegime
 
 

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PostPosted: Mon Jan 22, 23:55 Reply to topicReply with quote
Well, I wouldn't care at all IF the game developers just stopped calling their arcade games as simulations. Word "simulation" isn't anymore any kind of guarantee of realism, I think we can thank Sony and it's successful Gran Turismo "real driving simulator" slogan for this...
 

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 liohhearth
 
 

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PostPosted: Tue Jan 23, 03:13 Reply to topicReply with quote
RBR, is as boring as a race game gets. Only the most rabid rally enthusiast could endure that game for more then an hour. I wasn't that enthralled with RBR physics either! Definitely has many short comings! By the way, didn't that company, do so poorly with RBR, that it went broke? Proves my point.
 

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 black f.
 
 

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PostPosted: Tue Jan 23, 11:21 Reply to topicReply with quote
@liohhearth, yeah, lets say RBR sux, i still dont see how this could make xpand better then it is, because you see is not about xpand vs RBR is about xpand vs reality... and is about techland having a gfx engine and trying to get few bucks more from it, fair enough for them, yet they are smart enough to do much better.

and one of the reasons, if not the biggest, the "RBR's company" went down is because that stinky cmr appeared in same time and effectively stold the sellings, no doubt about that.

just look at LFS, it proves you can have money maker simulators this days, with a very small team and with fictional content, so no, xpand is not worthing.
 

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 Ole Andreasen
 
 

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PostPosted: Tue Jan 23, 11:35 Reply to topicReply with quote
black f. wrote:

and one of the reasons, if not the biggest, the "RBR's company" went down is because that stinky cmr appeared in same time and effectively stold the sellings, no doubt about that.

My oh my, this What a bunch of horse..... that everlasting We-believe-in-RBR-and-we-forsake-and-spend-all-our-time-bashing-and-blaming-all-other rallygames-for-the-lack-RBR-sales crap is making me wanna PUKE!

I don�t like Xpand rally Xtreme myself and I like RBR a lot btw, but the usual topic-convertion to the same old "RBR is GOD", is just to much to take over and over and over again. Same crap for over two years now.

And blaming the CMR series for stealing the RBR salesnumbers, is simply beheadingly stupid. If the game wasen�t good (easy) enough , for the common man, then you hardcomesimmers just have to make enough friends and convince them, or buy multiple copies yourselves, instead of blaming the competition for their succes as a gameseller.

I have seen many posts from you Black f. and I have respected a lot of them, but this is simply speaking out of the wrong end of your body.



happy recovery
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 black f.
 
 

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PostPosted: Tue Jan 23, 12:26 Reply to topicReply with quote
why you dont you delete my posts to save your site?

i do belive what i said, and i say it again :is all about $ and codemasters cares only about that, i highly doubt they will loose any cent because my posts.

i dont blame cmr series but you have to be blind to not see the reason xpand1 and rbr was not sold as was expected because cmr2005 and the lies they use in the advertising, you know all this damn well too.

give me a break or ban me, if i cant post what i think why would i post at all...
 

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 Ole Andreasen
 
 

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PostPosted: Tue Jan 23, 13:41 Reply to topicReply with quote
I am writing as a private person. I have resigned as gamemaster here, so I have nothing to do with banning or anything else here. I don�t think you should be banned, I just think that your statement is utterly wrong and that you must be blind in your Codemasters hate, to blame them for the lack of succes for RBR. The game is GREAT but much too narrow to be a commercial succes, just think of GPL. Same thing. Great game, but didn�t appeal to the masses, �cause it was to narrow, and hard to learn. Do you blame Codemasters for that too? I don�t know if they had a gamerelease at the same time as GPL came out, but honestly man, come on...

And btw sorry for the tone in my post above. I get so frustrated sometimes, and then I do exactly the same as I accuse you of doing. talking out of my a.. I apologize for the tone, but stand by the meaning. Wink
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 black f.
 
 

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PostPosted: Tue Jan 23, 14:49 Reply to topicReply with quote
this has nothing to do with hate, is all about numbers, from the numbers of vertices in a track's mesh to the number of neurons needed to play the game.

i could post here a long list of thechnical details to compare and show what is actually cmr5 or rbr or xpand but there is no need, just go check the numbers of posts here at bhm in each of those games forums and you'll get my point.

with the 3 versions "post cmr2" codemasters simply lowered all those numbers, favorised by naive reaction in forums and a bunch of "reviews" full of lies they managed, more or less intentionally, to set a precedent which unfortunately seems to be tooked as example by techland with the xpandrally.

you can take rbr out of this, it has nothing to do, just compare the different versions of same title, they go from "not so good" to "very bad" as both arcade and simulation, well at least xpand is constant for the moment.

i never said rbr is perfect, it has alot of glitches, some may get sick and tired to only count the things which could be better in rbr but none of this doesnt matter because it gives what it says and this is all about what you say is "godness" and i say is just "the normal".

nobody is fooling nobody this days, is by far very easy, even for an amateur programmer to get nice gfx on screen with a 0 budget and 0 incoming, and there are enough opensource or free physics engines which allows at more or less arcade level, vehicle simulation in less then a week, well some of those engines are giving such vehicle as sample anyway.

with all this available what is that you do as a developer then?

is amazing what the new tech most of us have now, cpu, gpu whatever, can do, yet the "developers" are trying so hard to make it look like we have the best showing us shiny renders all over, giving interviews, glorifying the incredible and unbelivable, lol.

well man if that's not disturbing for you i think your "puke button" is jammed.

i'm really sorry if i come against this forum's policy with my posts but the thing is damn simple as it is now and is ugly.
 

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