goresh


Joined: 31 Jan 2002
Posts: 314
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Posted: Sat Apr 22, 18:10 |
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You need to create a new entry in your drivers text, that reflects the cars texture file, and the chassis name. Best way to do this is to copy all the lines in an existing entry, and paste it after the last entry but above the pace cars entry. Be very careful when pasting new entry, spacing between each entry is crucial. Below is an example:
table Driver
number 706 : the cars tex file, ie car706.tex
name Mike Parkes : this can be edited to any name you desire
chassis 250SWB : you want to edit to the exact name of the car
rank 2
race_image 678
body_style ccar
ui_image
wheel_basename datire
end
Having edited the above line correctly you should now see the car listed ingame. If not post back and I'll try to explain clearer. |
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