A new version of Virtual RC Racing has been launched, version 3.2. A few important issues have been tackled in this version. The most important problem solved is the inconsistence in car performance that was reported by several racers. Especially at longer runs, and also during online competitions a change in lap times was sometimes experienced without any changes to the car. This was a tough bug to tackle but our physics expert Todd Wasson has been able to track it down with the help of some racers. Thanks for that. Your support is much appreciated and without it it is very hard to find such problems and next finding the cure for it.