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TheMask
Game Master
Joined: 12 Jul 2002
Posts: 691
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Posted: Thu Feb 03, 21:54 |
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If you're interested in trying NASCAR Heat MODs, add-on tracks and/or carsets, then you don't need to have neither demo nor full version of NASCAR Heat installed. "NASCAR Heat Essentials" is a package of base files which are required to run mods, tracks and even carsets. It will take care of everything add-ons need. You're not even restricted to racing offline, you can race online with your friends in any mod as well.
The package is patched up to the latest version 1.80, and will bring you all the features of NASCAR Heat as of February 2005.
It also has a very basic built in MOD Launcher. It will detect all installed MODs and carsets and will let you launch any mod from the list.
Note that this will work ONLY for add-on MODs, tracks and carsets, you won't be able to play neither full original version of NASCAR Heat nor the demo with these files. If you want to check out just the demo, then you don't need this package.
Otherwise, get "NASCAR Heat Essentials" at the MOD Squad and enjoy all the great add-ons for NASCAR Heat!
https://www.themodsquad.uni.cc/
Go to Downloads -> "NASCAR Heat Essentials" to download the installer.
Read the onscreen instructions during installation (you'll be able to access them after installation as well), download some mods (at least one), some tracks (at least one) and go racing!
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Oleg,
NASCAR Heat GameMaster
Blackhole Motorsports
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isma
Joined: 16 May 2004
Posts: 25
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Posted: Fri Feb 04, 19:18 |
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Yeeeaaaaaahhhhhhhh !!!!!!
Now it works ! Thank you guys !
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TheMask
Game Master
Joined: 12 Jul 2002
Posts: 691
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Posted: Fri Feb 04, 19:28 |
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You're more than welcome Glad it works for you. Enjoy.
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Oleg,
NASCAR Heat GameMaster
Blackhole Motorsports
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crazy60
Joined: 08 Oct 2003
Posts: 218
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Posted: Mon Apr 18, 19:12 |
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so let me get this right
1-I dont need the original CD
2-downlaod this and it allows me to play addon chassis and tracks online right?
3-do Ineed anything else Or aare all patches included in this ? meaning d-load this essential file, add in a chassis and track and go racing?
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TheMask
Game Master
Joined: 12 Jul 2002
Posts: 691
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Posted: Mon Apr 18, 19:42 |
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Yes, exactly, to all 3 points. You don't need anything else, it's already patched.
Step1. Install Essentials
Step2. Install track(s)
Step3. Install MOD(s)
Step4. Go racing
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Oleg,
NASCAR Heat GameMaster
Blackhole Motorsports
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broke88_djrfan
Joined: 17 Oct 2004
Posts: 112
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Posted: Sat Jul 09, 00:20 |
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Mod's all work, tracks all load.. amazing!!!!! Now for a triple amazing kudos, but will need some help on it... I get the garage option with the heat 2005 mod, but no garage option for the rest of the mod's. Simple Q from a simple person.
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Go fast , didnt hit wall? car needs adjusting, then go faster
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greenie
Joined: 30 Sep 2002
Posts: 12
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Posted: Sat Jul 09, 10:28 |
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Awesome job Oleg!Now there's this other NASCAR sim ....
Thanks
greenie
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greenie
Joined: 30 Sep 2002
Posts: 12
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Posted: Sat Jul 09, 10:33 |
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I was able to install and run with two exceptions all the mods and tracks.The two mods that would't run were STCC and CTS.Both CTD when loading the
tracks.Is there a work a round for this problem?
greenie
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broke88_djrfan
Joined: 17 Oct 2004
Posts: 112
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Posted: Sat Jul 09, 16:05 |
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Garage fixed. Thank you drivers
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Go fast , didnt hit wall? car needs adjusting, then go faster
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TheMask
Game Master
Joined: 12 Jul 2002
Posts: 691
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Posted: Sat Jul 09, 23:03 |
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Hey guys, glad to see you're enjoying it and that actually more and more folks use it to try the Heat mods, this is really nice.
Now greenie, could you please post the error log which you are obviously getting when you get a CTD? It rarely happens when Heat CTD at track loading time, because usually it happens when track is in development and track maker would experience such crashes (because of the bug in track he's working on). It would help us identify the problem.
Thanks for posting, guys.
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Oleg,
NASCAR Heat GameMaster
Blackhole Motorsports
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greenie
Joined: 30 Sep 2002
Posts: 12
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Posted: Sun Jul 10, 01:44 |
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TheMask wrote: |
Now greenie, could you please post the error log which you are obviously getting when you get a CTD? It rarely happens when Heat CTD at track loading time, because usually it happens when track is in development and track maker would experience such crashes (because of the bug in track he's working on). It would help us identify the problem.
Thanks for posting, guys. |
Here you go.It's the STCC mod and the track is Mid Ohio.I have Windows XP.
39.15.343: ======================================================================
39.15.343: Jul 5 2004 16:20:40 N W32 M6 R senor_b
39.15.343: ======================================================================
39.15.343: mem: p/s/t t/a 510M/299M 1249M/1085M 2047M/2025M
39.15.359: JoyBegin
39.15.359: Joystick 0: "Logitech MOMO Racing USB"
39.15.359: joy 0: create_joystick
39.15.359: joy: created 0 as "Logitech MOMO Racing USB"
39.15.359: joy 0: turned off deadzone
39.15.406: joy 0: Created x-effect
39.15.406: joy 0: created y effect
39.15.406: joy 0: created spring effect
39.15.406: Config Dir: C:\Program Files\Hasbro Interactive\NASCAR Heat\
39.15.406: Add-on tracks dir: "C:\Program Files\Hasbro Interactive\NASCAR Heat\tracks\"
39.15.406: mod: trying mod "STCC"...39.15.406: mod.cfg found ok.
39.15.406: mod: options.cfg not found, copying.
39.15.406: mod: Config Dir override: C:\Program Files\Hasbro Interactive\NASCAR Heat\STCC\
39.15.406: Running on WinNT version 5.1:2600 Service Pack 2
39.16.656: Couldn't open options file: C:\Program Files\Hasbro Interactive\NASCAR Heat\STCC\options.cfg
39.16.859: ddraw: created directdraw with ati2dvag.dll (SAPPHIRE RADEON 9600SE Edition 128MB)
39.16.859: ddraw: version 0.0.0.0
39.17.562: vid: 64 meg card (reported:244.962769)
39.17.562: vid: using AGP textures (123), total: 64
39.17.593: vid: triple buffer on
39.17.625: texture: supports compressed solid texture
39.17.953: mr: 3D performance: 1137 MPix/sec, 11084 KTris/sec
39.17.953: mr: fill rate is AWESOME, poly rate is AWESOME, machine speed is 4293078
39.17.968: Setting wheel controls
39.18.171: bink(intro.bik): open failed (Error opening file.)
39.18.203: using sound mixer Sound
39.18.546: Using user driver file
39.18.625: res: ResourceGet("rtp.img") not found, returning NULL!
39.18.625: Empty image: rtp.img
39.18.625: res: ResourceGet("ITZone.img") not found, returning NULL!
39.18.625: Empty image: ITZone.img
39.18.625: res: ResourceGet("b_career.img") not found, returning NULL!
39.18.625: Empty image: b_career.img
39.21.562: refresh: detail_level = 3
39.36.453: res: ResourceGet("rtp.img") not found, returning NULL!
39.36.453: Empty image: rtp.img
39.36.453: res: ResourceGet("ITZone.img") not found, returning NULL!
39.36.453: Empty image: ITZone.img
39.36.453: res: ResourceGet("b_career.img") not found, returning NULL!
39.36.453: Empty image: b_career.img
39.40.031: res: ResourceGet("rtp.img") not found, returning NULL!
39.40.031: Empty image: rtp.img
39.40.031: res: ResourceGet("ITZone.img") not found, returning NULL!
39.40.031: Empty image: ITZone.img
39.40.031: res: ResourceGet("b_career.img") not found, returning NULL!
39.40.031: Empty image: b_career.img
39.52.750: refresh: detail_level = 3
40.01.890: res: ResourceGet("rtp.img") not found, returning NULL!
40.01.890: Empty image: rtp.img
40.01.906: res: ResourceGet("ITZone.img") not found, returning NULL!
40.01.906: Empty image: ITZone.img
40.01.906: res: ResourceGet("b_career.img") not found, returning NULL!
40.01.906: Empty image: b_career.img
40.03.890: res: ResourceGet("b_paint.img") not found, returning NULL!
40.03.890: Empty image: b_paint.img
40.06.406: res: ResourceGet("B_event2.img") not found, returning NULL!
40.06.406: Empty image: B_event2.img
40.06.421: name = *34_Raceway.trk/trkshot.img, image = 206d844
40.12.593: name = *Watkins_Midohio2.trk/trkshot.img, image = 1f9f36c
40.15.453: res: ResourceGet("RaceArc.lyt") not found, returning NULL!
40.15.453: ======================================================================
40.15.453: () Panic: Can't get layout RaceArc.lyt
40.15.453: ======================================================================
40.15.468: except: dec: exe 6ae1e74
40.15.468: NON-DEBUG
40.15.468: ( 00419520 , none , my_handler )
40.15.468: ( 004194B0 , EXCEPTION_BREAKPOINT , ? )
40.15.468: ( 0041A805, call-stack , ? )
40.15.468: ( 00412A3D, call-stack , ? )
40.15.468: ( 004E9A77, call-stack , ? )
40.15.468: ( 0041C703, call-stack , ? )
40.15.468: ( 0041C7DE, call-stack , ? )
40.15.468: ( 00418F34, call-stack , ? )
40.15.468: ( 0041C9AB, call-stack , ? )
40.15.468: ( 004E79E5, call-stack , ? )
40.15.468: ( 0041296B, call-stack , ? )
40.15.468: ( 0049FF75, call-stack , ? )
40.15.468: ( 0049FFB9, call-stack , ? )
40.15.468: ( 0049E5A6, call-stack , ? )
40.15.468: ( 00471C1A, call-stack , ? )
40.15.468: ( 0046FC84, call-stack , ? )
40.15.468: ( 0046FC96, call-stack , ? )
40.15.468: ( 00470F14, call-stack , ? )
40.15.468: ( 0049E493, call-stack , ? )
40.15.468: ( 00418F34, call-stack , ? )
40.15.468: ( 0041C9AB, call-stack , ? )
40.15.468: ( 0041C703, call-stack , ? )
40.15.468: ( 0041C7DE, call-stack , ? )
40.15.468: ( 0041C703, call-stack , ? )
40.15.468: ( 0041C7DE, call-stack , ? )
40.15.468: ( 00418F34, call-stack , ? )
40.15.468: ( 0041C9AB, call-stack , ? )
40.15.468: ( 004746DA, call-stack , ? )
40.15.468: ( 0047489A, call-stack , ? )
40.15.468: ( 0041C703, call-stack , ? )
40.15.468: ( 00418F34, call-stack , ? )
40.15.468: ( 0041C6BD, call-stack , ? )
40.15.468: ( 0046FD9B, call-stack , ? )
40.15.468: ( 0046FD9B, call-stack , ? )
40.15.468: ( 0046FADB, call-stack , ? )
40.15.468: ( 00470EC4, call-stack , ? )
40.15.468: ( 004A8BD5, call-stack , ? )
40.15.468: ( 0047469C, call-stack , ? )
40.15.468: ( 0041CD82, call-stack , ? )
40.15.468: ( 00479FCD, call-stack , ? )
40.15.468: ( 00418F34, call-stack , ? )
40.15.468: ( 00416D66, call-stack , ? )
40.15.468: ( 0041CD82, call-stack , ? )
40.15.468: ( 0049E563, call-stack , ? )
40.15.468: ( 0049FF32, call-stack , ? )
40.15.484: ( 00410054, call-stack , ? )
40.15.484: ( 00418A23, call-stack , ? )
40.15.484: ( 00418AAB, call-stack , ? )
40.15.484: ( 004EA068, call-stack , ? )
40.15.484: ( 004E9A77, call-stack , ? )
40.15.484: ( 00417717, call-stack , ? )
40.15.484: ( 0046B964, call-stack , ? )
40.15.484: ( 0040EB3D, call-stack , ? )
40.15.484: ( 0041C1D1, call-stack , ? )
40.15.484: ( 00481B39, call-stack , ? )
40.15.484: ( 00476465, call-stack , ? )
40.15.484: ( 00476102, call-stack , ? )
40.15.484: ( 0049E44A, call-stack , ? )
40.15.484: ( 004BCA1F, call-stack , ? )
40.15.484: ( 004965E7, call-stack , ? )
40.15.484: ( 00418F34, call-stack , ? )
40.15.484: ( 00416D66, call-stack , ? )
40.15.484: ( 00416DCC, call-stack , ? )
40.15.484: ( 0040EA6C, call-stack , ? )
40.15.484: ( 004E79E5, call-stack , ? )
40.15.484: ( 004B2AD3, call-stack , ? )
40.15.484: ( 004B2B1A, call-stack , ? )
40.15.484: ( 004EA068, call-stack , ? )
40.15.484: ( 004E9F89, call-stack , ? )
40.15.484: ( 004E79E5, call-stack , ? )
40.15.484: ( 00418F34, call-stack , ? )
40.15.484: ( 004965E7, call-stack , ? )
40.15.484: ( 004960C4, call-stack , ? )
40.15.484: ( 0041EBF3, call-stack , ? )
40.15.484: ( 0041E9C2, call-stack , ? )
40.15.484: ( 004B386A, call-stack , ? )
40.15.484: ( 004B2A3A, call-stack , ? )
40.15.484: ( 004A95EC, call-stack , ? )
40.15.500: ( 004EA068, call-stack , ? )
40.15.500: ( 004E9A77, call-stack , ? )
40.15.500: ( 004E9A77, call-stack , ? )
40.15.500: ( 00412112, call-stack , ? )
40.15.500: ( 004E7DCF, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 0041291F, call-stack , ? )
40.15.500: ( 004EBD01, call-stack , ? )
40.15.500: ( 004EBCE5, call-stack , ? )
40.15.500: ( 004EBCCF, call-stack , ? )
40.15.500: ( 004EB92E, call-stack , ? )
40.15.500: ( 004E7E22, call-stack , ? )
40.15.500: ( 0041F19D, call-stack , ? )
40.15.500: ( 0041F1C2, call-stack , ? )
40.15.500: ( 004E7E22, call-stack , ? )
40.15.500: ( 0041F14D, call-stack , ? )
40.15.500: ( 004EA068, call-stack , ? )
40.15.500: ( 004E9F89, call-stack , ? )
40.15.500: ( 0041C703, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 0041C6BD, call-stack , ? )
40.15.500: ( 0041D5E3, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 00416D66, call-stack , ? )
40.15.500: ( 00416DBC, call-stack , ? )
40.15.500: ( 004E7F03, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 004990E5, call-stack , ? )
40.15.500: ( 00418F34, call-stack , ? )
40.15.500: ( 004988E0, call-stack , ? )
40.15.500: ( 00496D68, call-stack , ? )
40.15.500: ( 004967DE, call-stack , ? )
40.15.500: ( 004012BE, call-stack , ? )
40.15.500: ( 004A94BA, call-stack , ? )
40.15.500: ( 004011E5, call-stack , ? )
40.15.500: ( 00413F37, call-stack , ? )
40.15.500: ( 004E82A0, call-stack , ? )
greenie
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TheMask
Game Master
Joined: 12 Jul 2002
Posts: 691
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Posted: Sun Jul 10, 03:02 |
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Ahh yes, that's a known problem and it's specific to this mod, and it's not a problem with Essentials. One file is missing in mod's ui.res file (RaceArc.lyt) which is why you're getting this CTD. I'm attahing this file to this post, you will need to download it and add it manually yourself to ui.res. The steps:
1) download RaceArc.zip;
2) unzip it;
3) use rescrack.exe to unpack ui.res (util available here at BHMS)
command line : rescrack.exe ui.res
4) put extracted (from RaceArc.zip) RaceArc.lyt file with all extracted files from ui.res
5) find reslist.txt among all files, open it with notepad and add this filename below:
RaceArc.lyt
6) use mkres.exe to pack it back up (util available here at BHMS)
command line : mkres.exe ui.res @reslist.txt
that's it It's just that maybe before unpacking ui.res move it to a temp folder and do everything there
Good luck, let us know if you need anything else.
RaceArc.zip - 562 KB 17 Time(s)
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Oleg,
NASCAR Heat GameMaster
Blackhole Motorsports
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greenie
Joined: 30 Sep 2002
Posts: 12
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Posted: Sun Jul 10, 06:59 |
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TheMask wrote: |
3) use rescrack.exe to unpack ui.res (util available here at BHMS)
command line : rescrack.exe ui.res
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Eventually found and downloaded the Utility(Restools.htm) you mentioned.The
readme lists rescrack.exe and MKres.exe but only the MKres.exe utility is included in the file.Where do I go from here?
greenie
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rickB99
Joined: 26 Nov 2002
Posts: 422
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Posted: Sun Jul 10, 09:25 |
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Well, I can't imagine where you DL'd the STCC mod from. That racearc.lyt error was discovered almost right after the mod was released. Also a strange one in that some people had a problem and some didn't.
Any way, that's not the point. The UI.RES was updated early August of last year. Like I said, where'd you get the mod??
Soooo...
You can DL the complete "fixed" mod here. Or, just the fixed UI.RES.
https://www.texasspeedracing.com/files.shtml
It will be the top box in the middle when you open page. Good luck and keep posting if you don't get it working.
Although the MK tools are handy little thingy's to have, might I suggest the WinResTools? It will crack Res files and make Res files. It's also quite handy if you get involved in Heat editing for 'other functions'. It can be found here:
https://www.texasspeedracing.com/files.shtml
Yup, same page down at the bottom lol
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