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 sanders555
 
 

    Joined: 25 Apr 2004
 Posts: 2
PostPosted: Sun Apr 25, 05:28 Reply to topicReply with quote
For an upcoming version, could keyboard interaction be included. I would like to play test this thing, but I only have a keyboard and mouse.
 

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 Ash_McConnell
 Game Master
 

  uk.gif
 Joined: 07 Feb 2004
 Posts: 31
PostPosted: Mon Apr 26, 03:25 Reply to topicReply with quote
Keyboard interaction is already included Smile

I thought it defaulted on keys - but perhaps you ran calibrate.exe at some point Smile

You may need to change the value "UseKeys" in ./data/joystick.ini to 1 (UseKeys = 1)

Q/A/O/P are Accelerate / Brake / Left / Right

You can adjust how quickly the keys react by changing the following variables in joystick.ini

KeySteerSpeed = 0.005
KeySnapBackSpeed = 0.0025

KeyBrakeSnapBackSpeed = 0.0025
KeyBrakeSpeed = 0.001

KeyAccelSpeed = 0.001
KeyAccelSnapBackSpeed = 0.0025

The "non-snapback" variables control how quickly the controls move to maximum. For example increasing the KeySteerSpeed will mean that it will take less time for the car to turn to full lock when you press O or P.

The "snapback" variables control how quickly the controls move back the the neutral position. For example, increasing KeyAccelSnapBackSpeed will mean that the time between letting go of the accelerator (Q) and the accelerator moving to zero throttle is less Smile

I hope those babblings made some sense, I hope you enjoy it - although I think it's 100 times better with a wheel Smile

If you find good key steering settings please send me them and i'll try them out Smile

All the best,
Ash
 

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