|
|
eldberg
Joined: 27 Feb 2004
Posts: 91
|
Posted: Tue Apr 13, 11:20 |
|
|
Some of the CMR4 tracks are exact as CMR3 and CMR2 tracks! possibly also one from CMR1...
Greece in CMR4 is ~40% from CMR3, and so on... nice to compare, but after a while it gets boring!
proof_pictures.zip - 1.15 KB 2322 Time(s)
|
|
|
Back to top
|
|
|
Ivan Spruit
BHMS Team
Joined: 06 Mar 2002
Posts: 978
|
Posted: Tue Apr 13, 15:04 |
|
|
I noticed the same, some tracks are very familiar.
_________________
Ivan
Blackhole Motorsports
|
|
|
Back to top
|
|
|
Impreza_wrcsti
Joined: 17 Nov 2003
Posts: 677
|
Posted: Tue Apr 13, 12:22 |
|
|
Yeah I remember that I had the same discussion on the codemaster CMR4 forum. At that point a very good point was put across. In real rallying do they have new tracks every year? Answer is no. Rally drivers always use their pace notes from the previous year. Although I have to agree, you do feel a little cheated. But on the other hand its quite nice driving some of the old tracks again.
|
|
|
Back to top
|
|
|
McKnez
Joined: 29 Mar 2004
Posts: 78
|
Posted: Tue Apr 13, 15:45 |
|
|
So what!
I think its a good idea!
Its fun to see the difference!
If u get bored-try using a bonus code for mirror tracks!
There are at least 15 stages in cmr 04 using already known tracks from cmr 2,3 and even 1(i must install the cmr 1 again (CMR04-AUS 5))!
Some are 10% the same,some are 90% if u now what i mean!(diffrent route,...)
CMR 04 is the way CMR3 schould be!
Its fun rally game!The Best!
Lets hope for Richard Burns Rally SIMULATOR!
|
|
|
Back to top
|
|
|
Jure Zagoricnik
BHMS Team
Joined: 26 Jan 2002
Posts: 2700
|
Posted: Tue Apr 13, 17:29 |
|
|
If I pay for a game, I expct to pay for new stuff. This means they spent half of budget and yet the game still costs the same. Makes you go hmmm.
Why call it CMR4 then? Call it CMR3,5
_________________
Jure Zagoricnik
Blackhole Motorsports
https://bhms.racesimcentral.net
https://www.3dg.si
|
|
|
Back to top
|
|
|
gram
Joined: 25 Feb 2004
Posts: 330
|
Posted: Tue Apr 13, 14:25 |
|
|
atleast i didnt need the pacenotes, cuz i know every milimmiter on theses stages
|
|
|
Back to top
|
|
|
TheOath
Joined: 14 Oct 2003
Posts: 101
|
Posted: Tue Apr 13, 15:10 |
|
|
It would be fine if the these tracks where based on real locations, but they are just made up so that makes them lazy.
I was going to get this title to pass the time while waiting for RBR but now I dont know. I dont think I should reward a company for puting a new bow on a box I have already purchased.
-=TheOath=-
|
|
|
Back to top
|
|
|
niklas-tgs
Joined: 05 Feb 2004
Posts: 102
|
Posted: Tue Apr 13, 15:35 |
|
|
So?
I like the old tracks. And also Codemasters did announce that we will revisit some old tracks. Doesnt it even say that on the backside of the cover?
|
|
|
Back to top
|
|
|
TheOath
Joined: 14 Oct 2003
Posts: 101
|
Posted: Tue Apr 13, 17:45 |
|
|
so?
As a consumer the only way I can have my opinion heard is with my wallet.
Why continue to give money to a company that refuses to invest in bettering there product. CM2 was the only game in the franchise that was worth the money. Compare CM4 to what RBR is trying to do. The RBR is trying to redifine what a rally sim is. It is my opinion that all CMR games fall into the arcade catagory. I do not think they are sims at all.
What have they done to inovate? added some bushes to a track that was designed 3 years ago? They are trying to rip me off is what I think.
-=TheOath=-
|
|
|
Back to top
|
|
|
cyruscloud
Joined: 21 Feb 2004
Posts: 51
|
Posted: Tue Apr 13, 18:41 |
|
|
Well come to think of it F1C basically uses the same tracks as F12002 did yet people really enjoy it still, NR2002 and NR2003 aren't lightyears apart either. What makes the difference here, ISI's F1 series and Papy's Nascar racing series has always been sims and have improved over time by overall evoliving the core, Colin Mcrae series has been an in between sim and rally game and has over time been improved by evolving its core. I really enjoy CMR$, especially compared to 3, so what if the tracks are improved originals, looking at those screens I see alot of changes from 2d trees to 3d trees, from gaudy flat textures to photorealistic and its still a hell of a lot of fun, what is wrong with trying to compare your times with CMR4 with those of the older and see how much things have changed and how much have stayed the same over time. Not to mention your money for CMR4 also went into group B cars and about 7 classics in addition to the usual 2wd and 4wd types, plus now you can run championship in another car other than the xsara, those are definate improvements and changes. I look forward to RBR to simulate Rally to its fullest, I expect CMR to be a lot of rally fun, that is just how it is.
|
|
|
Back to top
|
|
|
Quad7
Joined: 29 Sep 2003
Posts: 279
|
Posted: Tue Apr 13, 21:24 |
|
|
cyruscloud wrote: |
Well come to think of it F1C basically uses the same tracks as F12002 did yet people really enjoy it still, NR2002 and NR2003 aren't lightyears apart either. |
Please don't compare rally to oval racing or Formula 1. It isn't even comparing apples with oranges. Rally isn't just racing. The only thing rally has in common with oval racing and F1 is that you drive a vehicle with four wheels and a steering wheel. The vehicle has accelerator and breaks. Apart from this rally is LIGHTYEARS APART from the other two.
cyruscloud wrote: |
Not to mention your money for CMR4 also went into group B cars and about 7 classics in addition to the usual 2wd and 4wd types, plus now you can run championship in another car other than the xsara, those are definate improvements and changes. I look forward to RBR to simulate Rally to its fullest, I expect CMR to be a lot of rally fun, that is just how it is. |
If you have played CMR2 you would know that this game had both classic group B cars and it was possible to drive with another car than the Focus in championship mode. In addition CMR2 had MULTIPLAYER possibilities in championship mode which is not included in CMR4. I could give you a mile long list of missing things in CMR4. Compared to CMR2, CMR4 are huge steps backwards.
|
|
|
Back to top
|
|
|
Jimclark
Joined: 13 Apr 2004
Posts: 70
|
Posted: Tue Apr 13, 21:44 |
|
|
Apart from the similarity in the stages, which I found on many occasions
as well.
These pictuires really show the difference in the dynamics of the car.
For instance, take picture 022A, in CMR2 you really see the car
dynamically working in the corner, in CMR4 it is rather a numb display.
Awfully isn't it.
_________________
Ford Rally driver Roger Clark on Ford Escorts:
As long as you don't see the corner through your rear window
first, you are in control.
The quickest way te end a war? Lose it!!!!!!
|
|
|
Back to top
|
|
|
cyruscloud
Joined: 21 Feb 2004
Posts: 51
|
Posted: Wed Apr 14, 01:09 |
|
|
Well if you really want a true rally sim then it would have to have randomly generate courses and the only time you get to drive the course would be once for the codriver to to make pacenotes, second time to test calling them out to the driver and a third time being the actual rally then from there would would never see the exact same course again. That isn't exactly something that is going to popup around the corner, CMR3 was a major step back only in the sense of content and physics but a huge step forward in graphical realism which you should know plays a big roll in rally, like good presenation of trees blinding your corner, sunfalres covering the windshield, damage to the car inhibiting your view the correct way, fog, dust, rain, snow, whatever, it looks better from CMR3 forward. So the other stuff fell back, it looks like its on its way back to being what it was in CMR2 without losing the new graphics, that my friend IMHO is a good thing. I give up trying to convince anyone any further about the good things about codemasters games, if everyone wants to focus on the negatives then so be it. I enjoy my F1C, NR2003, GPL, MOTOGP2, rally trophy and whatever else right along side CMR4 and probably RD2 and I look forward to many happy days to come with each including upcomings like GTR and RBR, its all in good fun.
|
|
|
Back to top
|
|
|
Quad7
Joined: 29 Sep 2003
Posts: 279
|
Posted: Tue Apr 13, 22:54 |
|
|
Personally I'm not dependent on newest graphics and sound. It's the game itself and what it replicates that's matter.
cyruscloud wrote: |
fog, dust, rain, snow, whatever |
That reminds me, CMR2 also had dynamic weather conditions.
cyruscloud wrote: |
I enjoy my F1C, NR2003, GPL, MOTOGP2, rally trophy and whatever else right along side CMR4 and probably RD2 and I look forward to many happy days to come with each including upcomings like GTR and RBR, its all in good fun. |
Yupp, the enjoyment and having fun is all that matters. As a rally fetish I have great enjoyment playing the WRC-games on PS2. Go and figure.
|
|
|
Back to top
|
|
|
Marc Collins
Joined: 30 Oct 2003
Posts: 161
|
Posted: Wed Apr 14, 03:41 |
|
|
I'll be voting with my wallet on this one--no way. The physics are crap and stages repeated from past games is doubly crap since the stages from the old games are: a) not real stages and b) vastly shorter than most real stages.
This is not comparable at all to titles where the same licensed/real tracks are used year after year. The short and unrealistic tracks have always been the weakest point of the CMR series and to rehash them just adds insult to injury.
|
|
|
Back to top
|
|
|