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Ash_McConnell
Game Master
Location: Northern Ireland
Joined: 07 Feb 2004
Posts: 25
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Posted: Mon Feb 09, 01:59 |
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Hi Folks,
Any questions or suggestions let me know
Hope you had fun with my demo.
All the best,
Ash |
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kidcodea
Joined: 27 Apr 2003
Posts: 175
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Posted: Mon Feb 09, 02:13 |
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yes loads! welldone.
check ya mail when u can.
sry for quick msg, ill get back to have fun with this sim (quicky found how to lower ff strenght).
peace |
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Ash_McConnell
Game Master
Location: Northern Ireland
Joined: 07 Feb 2004
Posts: 25
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Posted: Mon Feb 09, 20:23 |
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Hey Kidcodea,
I seem to be having probs with my email over the past few days - i'm been migrated to Yahoo and it doesn't seem to be going smoothly
If you want to send me a PM or just post a question here i'll answer anything I can
Glad you enjoyed it, still lots and lots of work to go - but I think (In my biased opinion!) that its coming on quite well
All the best,
Ash |
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Gee
Location: Lugo
Joined: 28 Dec 2003
Posts: 127
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Posted: Tue Feb 10, 21:04 |
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Hi, greate seeing someone making a online sim, and willing to hear our opinions. Great demo as a startingpoint, but as you said there is a lot to do and i vonĀ“t mention everyting beacuse you probably already knows. Are there any suspensions for the springs at all or is that du to later the car starts jumping, and some engine simulations as well it seams like its more a powernumber like the engine lacking movement of inerta and shifting time. well thats for the drivingpart so far, best of luck
_________________
From an unknown land and through distant skies came a winged warrior. Nothing remained sacred, no one was safe from the Hellion as it uttered its battle cry...Screaming for Vangeance. |
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kidcodea
Joined: 27 Apr 2003
Posts: 175
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Posted: Wed Feb 11, 16:56 |
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sry i already sent email, then repasted here thru pm twice.
but nothing appears on my sent box ... jure?! |
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Jure Zagoricnik
BHMS Team
Location: Slovenia
Joined: 26 Jan 2002
Posts: 2268
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Jure Zagoricnik
BHMS Team
Location: Slovenia
Joined: 26 Jan 2002
Posts: 2268
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Ash_McConnell
Game Master
Location: Northern Ireland
Joined: 07 Feb 2004
Posts: 25
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Posted: Wed Feb 11, 20:47 |
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Thanks for the PM kidcodea,
I am running short of time and i'll have to get back to you later. Thanks for the compliments!
I'll reply to you Gee later on too
All the best,
Ash
PS. My email seems to be messed up, try sending to |
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DodgeRacer2003
Location: Middleburg
Joined: 23 Dec 2002
Posts: 50
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Posted: Mon Feb 16, 05:57 |
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I think what you are doing is awsome.
THe 47 version feels a lot better, much more stable as it goes along.
I noticed you have pictures of a NSX and what appears to be a diffrnt track...where can i find them?
_________________
ha |
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Ash_McConnell
Game Master
Location: Northern Ireland
Joined: 07 Feb 2004
Posts: 25
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Posted: Tue Feb 17, 21:25 |
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Thanks Dodge,
There is an NSX and an LMP, both by CD_Quiksilver. I didn't include them for a couple of reasons. First of all, I haven't done a setup for either of them since adding in quite a few features (so their ini files are out of date) and second, I didn't want the download to be too big for you guys
I also have Castle Combe track (converted from GPL) and a track called Schwaben which was built for me by a kind chap at RSC. I can reasonably easily convert any track from GPL and get it working in Sirocco. Only smaller ones work at the minute, but that seems to be a limitation of directx .X file loader and i'll have to think of how to get round that. I only need the .X files for my "track compiler" which converts it into my track format.
That was a bit long winded!
I am off to go and try and get "proper" collisions working - wish me luck!
All the best,
Ash |
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