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 FoytRacing14
 
 

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 Joined: 02 Nov 2003
 Posts: 20
PostPosted: Sun Nov 02, 16:24 Reply to topicReply with quote
I wish the lack of mirrors was the only concern for this arcade game, as opposed to Codemaster's belief that it is a realistic sim. How about a cockpit devoid of any info? It's like peering into a black hole. That's pretty realistic. How about your spotter telling you to "push it to the max" on your final qualifying lap. I've heard that expression from various spotters many times. Too bad I heard it in the 70's. How about the fact that you cannot manually drive through the pits and pull into your stall, or drive out of the pits on your own. You have to check for the countdown before you can put your hands back on the wheel. That's fun. Speaking of pit stops, have you noticed that the pits are only open for fuel just as the field is about to go green? Just as you are pulling out of the pits, the field is flying past you. Of course you can't speed up because the countdown sequence hasn't started yet. That's realistic. How about winning a race and having your spotter tell you in that monotone voice of his, "We are all proud of you". That just gives me the biggest thrill. Basically, the game just isn't any fun. My thanks to all the very talented people out there creating mods, free of charge, that make the sim racing experience so great, and many times the finished product is much better than the retail version. It's a thrill checking BHMS 4 or 5 times a day just to see what new mod is available. Thanks again, and thanks for letting me get this off my chest.
 

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 Laz
 
 

    Joined: 11 Mar 2003
 Posts: 20
PostPosted: Sat Nov 08, 15:54 Reply to topicReply with quote
I happen to really enjoy playing this game. Despite all the short-comings you mention, it would be great if they were fixed- but I have done a few seasons as the game is and found the experience slightly adictive. Most games bore me to bits; indycar doesn't. It reminds me of the old 24 heures d'lemans game by infogrames in '99, that too had flaws- but was great fun.
 

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 FoytRacing14
 
 

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PostPosted: Sat Nov 08, 18:14 Reply to topicReply with quote
Maybe I haven't played it enough to start liking it more than I do. It's just that I have been waiting for an IRL sim for so long that my expectations were too high. I probably shouldn't compare it to other sims that I race, and just try to enjoy it for what it is. I'll go back to my season and give it another shot.
 

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 Laz
 
 

    Joined: 11 Mar 2003
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PostPosted: Sat Nov 08, 19:16 Reply to topicReply with quote
I take off all the assists; run full races with full damage and fuel use; I don't care if my set up is the absolute best for the track; I basically try to get the car reasonably drivable at speed. I can't race well on all the tracks but I am learning from those that I can. I find the best tracks are the long straight ones ( Michigan ). I don't care if I don't win a race I just move on to the next; but if I can restart or restore a saved race after a crash I will if the race was going well ( I do like to win when I can ).
Put the fuel mixture to max and keep it there; it helps ensure you are slightly faster and stay in front of all the crashes. I don't use cockpit; but nose view.
Good Luck.
 

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 FoytRacing14
 
 

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PostPosted: Sun Nov 09, 15:59 Reply to topicReply with quote
Thanks for the info, Laz. I took your advise and have returned to my season, and I am actually enjoying the racing. Thanks again.
 

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 Jason Moyer
 
 

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PostPosted: Mon Nov 10, 23:42 Reply to topicReply with quote
My biggest problem with the game, besides the lack of mirrors, is how easy the AI is. I can out qualify them by 5mph everywhere, and more than that at some tracks. At Texas their fastest lap tends to be 218-220, and I'm ripping off 230mph laps with a setup I threw together in 5 minutes.

Jason
 

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 FoytRacing14
 
 

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PostPosted: Tue Nov 11, 02:44 Reply to topicReply with quote
Sweet. How about posting your setups? Unfortunately, you can't jack up the AI difficulty like you can in Nascar or F1 to even things out. And those who's setups aren't as good, can't lower the difficulty. The AI seems constant, it's just the fuel, damage, and tire wear that changes.
 

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 Jason Moyer
 
 

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PostPosted: Tue Nov 11, 08:38 Reply to topicReply with quote
You can set the AI to auto-adjust, and after a race it will tell you what % they were going to keep up with you.

As far as setups go, all I change are the wing angle and gearing. The tracks where the AI is closest to me are Phoenix/Richmond/Gateway, but I think that has more to do with driving style than setup.

One thing I recommend doing if you find you're turning the wheels too much and getting oversteer from the front tires losing grip is to turn down the center sensitivity in the wheel options. I'm running -2 cemtre sensitivity, 0% speed sensitivity, and 0% steering assistance.

Here are my wings/gearing for Texas. I keep everything else at default. This setup will let you qualify and race without lifting, keeping the car in 5th gear. Just remember to steer as little as possible and keep the car in the groove because there's more grip there. Finally, I always run with the fuel mixture all the way to 7 and the weight jacking all the way up since the cars tend to understeer no matter how you set them up. Also remember to knock your fuel down to about 5 and a half laps for qualifying.

Wings: 2 degrees front, 6 degrees back
Gears: 88/141/184/211/232/243

My best qualifying laptime is around 230.5mph, an average qual lap is around 229.9mph.

Most tracks with proper gearing and wings can be driven flat out. The exceptions (from memory) are Homestead/Miami, Phoenix, Richmond, Gateway, and Nazareth. I never ever brake unless I'm coming into the pits.

At some point if people want it I'll start a thread with all of my current wings/gearing, an average qualifying time, an average AI qualifying time, and my line around the track.

A final tip: while it will hurt your grip and cause you to lift a bit at some tracks (or lift more at others), the easiest way to annihilate the AI in a 10 lap race is to not take tires during your pitstop. You can gain between 5-10 seconds like this if the AI all take tires - however, I've found sometimes they opt for the same strategy.

Jason
 

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 Jason Moyer
 
 

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 Joined: 23 Dec 2002
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PostPosted: Tue Nov 11, 08:52 Reply to topicReply with quote
You can set the AI to auto-adjust, and after a race it will tell you what % they were going to keep up with you.

As far as setups go, all I change are the wing angle and gearing. The tracks where the AI is closest to me are Phoenix/Richmond/Gateway, but I think that has more to do with driving style than setup.

One thing I recommend doing if you find you're turning the wheels too much and getting oversteer from the front tires losing grip is to turn down the center sensitivity in the wheel options. I'm running -2 cemtre sensitivity, 0% speed sensitivity, and 0% steering assistance.

Here are my wings/gearing for Texas. I keep everything else at default. This setup will let you qualify and race without lifting, keeping the car in 5th gear. Just remember to steer as little as possible and keep the car in the groove because there's more grip there. Finally, I always run with the fuel mixture all the way to 7 and the weight jacking all the way up since the cars tend to understeer no matter how you set them up. Also remember to knock your fuel down to about 5 and a half laps for qualifying.

Wings: 2 degrees front, 6 degrees back
Gears: 88/141/184/211/232/243

My best qualifying laptime is around 230.5mph, an average qual lap is around 229.9mph.

Most tracks with proper gearing and wings can be driven flat out. The exceptions (from memory) are Homestead/Miami, Phoenix, Richmond, Gateway, and Nazareth. I never ever brake unless I'm coming into the pits.

At some point if people want it I'll start a thread with all of my current wings/gearing, an average qualifying time, an average AI qualifying time, and my line around the track.

A final tip: while it will hurt your grip and cause you to lift a bit at some tracks (or lift more at others), the easiest way to annihilate the AI in a 10 lap race is to not take tires during your pitstop. You can gain between 5-10 seconds like this if the AI all take tires - however, I've found sometimes they opt for the same strategy.

Jason
 

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 FoytRacing14
 
 

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PostPosted: Tue Nov 11, 14:45 Reply to topicReply with quote
Thanks for the extensive info, Jason. It seems like there's no middle ground for me in this game. I either crash or win. I'm tired of hearing my spotter say, "your right suspension, your front wing, your rear wheel," etc, all at the same time. I had also forgotten about the auto AI. As in real life, races are sometimes won or lost in the pits. Along with the tire change strategy, only take as much fuel as you need to finish. A lot of people were complaining about the tremendous push through the turns. Once you figure out your wheel settings, everything else falls into place. I'll also try your setups, thanks for sharing.
 

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 Jure Zagoricnik
 BHMS Team
 

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 Joined: 26 Jan 2002
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PostPosted: Tue Nov 11, 15:57 Reply to topicReply with quote
Can setups be saved to disk?
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Jure Zagoricnik
Blackhole Motorsports
https://bhms.racesimcentral.net
https://www.3dg.si
 

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 Jason Moyer
 
 

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 Joined: 23 Dec 2002
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PostPosted: Tue Nov 11, 20:06 Reply to topicReply with quote
Not sure. I'll poke around and see if I can find a file somewhere that keeps the garage data.

Jason
 

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