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BHMS NEWS

Joined: 31 Jul 2002
Posts: 16777215
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Posted: Thu Sep 11, 23:39 |
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posted by: Jure Zagoricnik
It is necessary to understand that there are 2 sides to the development of Racing Legends, namely coding and graphics. There is a lot more development work required in the programming side than in the graphics. This gives me the relative luxury of of having time to develop the art for the sim and to include considerable detail without impacting on the coding time. The amount of time it takes to write code to display a car of 10,000 polys is the same as it would be to display a cube. More complex models does not require more complex code.
My role in the development of RL is clearly defined and that is to make it as realistic and as graphically impressive as possible. We have a clearly defined development path mapped out and we are sticking to it. We know what we ultimately want to deliver and all our efforts are dedicated to that goal. I can assure you there is no waiting game as we are definately not looking for a publisher or any funding. I can also assure you that if the complexity of the graphics were to start delaying the coding side of RL both Gregor and Chris would be on my case to calm it down. The whole idea of releasing RL in stages is in recognition of the fact that if we were to wait until we felt the product was 100% complete it may well be the end of the decade before anyone got to race RL.
Concern has also been expressed that no PC will be able to handle all the detail when you have a full field racing. These concerns are well founded and we fully expect it to be more than all but the best pc's can process but cast your minds back to when GPL came out and the frame rate then with a full field. It was slow at that time but I think everyone is more than happy with its performance on todays machines. RL is definately a product to test a machines performance but ultimately, as the PC's get quicker, you will be able to load up RL and experience more and more detail. Just because the detail is included it doesn't mean it has to be displayed.
link : https://bhms.racesimcentral.net/RL
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splashman
Joined: 26 Jan 2002
Posts: 4133
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Posted: Fri Sep 12, 00:11 |
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It likely will be the end of the decade before this sees the light of day.....if ever. 
Talk is cheap......the public needs to see a little more than some renders and art to believe that this will ever be completed.
that's my 2 cents
_________________
Due to budget cuts, the light at the end of the tunnel has now been extinguished... |
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dathyr1
Joined: 03 Sep 2003
Posts: 6
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Posted: Fri Sep 12, 00:38 |
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Jure,
I understand your points on the game having the best detail to make you feel we are really there in the car and on the track and I like a game like that, but each game that comes out like this one seems to force us to upgrade every 6 months to be able to run a new game to its max detail and racing with full field of cars. Its no fun to buy a game and not enjoy its full capabilities. Not complaining, but just an observation from past games(like your GPL example). I too had to jump up to latest computer to run GPL when it came out cause of this same reason.
Dont quite understand your last paragraph, are you saying the RL's max detail with 3 gig systems cant render all the full detail of Racing legends?
I currently have a 2.2gig system.
thanks for your explaination though and will be watching Racing legends to see how it evolves and try their demo when it comes out with the Westlake test track and whatever car(s) come with it,
Dave |
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kooldakracing


Joined: 05 Jan 2003
Posts: 303
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Posted: Fri Sep 12, 01:15 |
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From the August 7 2003 post on the Racing Legends website wrote: |
Can I also take this opportunity to restate a previous comment. There seem to be a number of people who, for whatever reason, take exception to what we are trying to do and take it all very seriously. We are absolutely the first people to say that Racing Legends should be taken for what it is currently and that is simply words, pictures and promises of what we hope to deliver. And words mean nothing, some of the pictures are quite nice I feel, but again mean nothing. Until there is something to try Racing Legends will continue to be words and pictures and should be taken that way. |
I think that they are very clear in their approach. If they deliver a product that meets their goals it will be a good accomplishment. If they don't, I sure won't have lost a thing. They are the ones putting all the time and effort on the line. I'm inclined to be impressed by that regardless of outcome.
If and/or when they get ready to market the product they will have to tell us what the minimum operating system will be. At that point a consumer can decide whether or not to make the purchase. Nothing wrong with that on either side.
Personally, I'm going to look at their pictures, read their words, and just see what happens. The fact that they are sharing their progress with us is actually pretty cool, IMHO.
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Jure Zagoricnik
BHMS Team


Joined: 26 Jan 2002
Posts: 2700
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dathyr1
Joined: 03 Sep 2003
Posts: 6
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Posted: Fri Sep 12, 15:26 |
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Sorry Jure. thanks for the author update.
cheers,
Dave |
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_elite76_
Joined: 07 May 2003
Posts: 67
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Posted: Fri Sep 12, 20:15 |
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i think its a little silly complaining that you might have to upgrade to the latest hardware to play the latest game at the highest level.. YOu are basically requesting that gamers do you not take full advantage of the hardware that exists today because some poeple iwll be forced to upgrade.
I don't comlain that Ferrari released the enzo just because I would have difficulty buying one (read impossible heeh).
I say push out the most graphically intensive ap you can, make it photorealistic, i don't care. As long as you can scale it to run on most machines, thats fine, and 3 years down the track when I have the PC to run it in its full glory, it will be a game that will keep on impressing me  |
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