I would like to get into car modeling, but I'm not sure where to start.
What software tools will I need?
Are there tutorials out there for each game?
Can you acquire the blueprints from the manufacturers to use as a basis for your models?
Software depends on which sim you're looking to model for..
Generally speaking, ZModeller is a good start.. Also, 3dsMAX is a great program to use, and one that it seems most people are using these days.. You'll also need a paint program such as Paint Shop Pro or Photoshop in order to map your models with textures..
As far as tutorials, there are some tips here and there on The Pits.. Blueprints however is another story.. Not sure about that..
_________________
Butch Davis
FBR Motorsports www.fbrmotorsports.com www.fbrracingonline.com