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rueda


Joined: 04 Mar 2004
Posts: 362
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Posted: Fri Dec 16, 01:09 |
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You can download this tool here .
It permits to create Physics for any car easily...
Be free to post here your comments or any bug you've found...
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RIP Richard, we always remember you !
Last edited by rueda on Tue Dec 20, 17:20; edited 1 time in total
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ghiboz


Joined: 07 Nov 2003
Posts: 57
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Posted: Fri Dec 16, 09:09 |
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rueda wrote: |
The tool will be released soon, I create this topic before... |
good!!
I'll wait this!
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...l'importante รจ non cadere dal palco...
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RBR-OnLine www.rbr-online.net
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grumpa


Joined: 15 Sep 2004
Posts: 201
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Posted: Fri Dec 16, 09:39 |
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Bless you my son for it is good that you endeavour to bring goodness and light to the great unwashed masses. 
I shall be rescued from my own laziness and be shown the way.
Seriously - rueda - I appreciate your efforts. It is a very time consuming task.
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Martinauskas


Joined: 19 Oct 2005
Posts: 50
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Posted: Sun Dec 18, 22:37 |
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I'm fairly new at modelling and editing for RBR, so forgive my ignorance. Could it be that the physics change the positon of some parts of the car? And is it possible to solve that problem without having to recreate or reposition this parts? (because Zmodeler creates very sloppy ini's)
The problem is this : I've created a Clio on the basis of the MG ZR and all went well, except the physics... Than I created fairly accurate physics with physics creator (physics worked really well) but now exhaust has moved etc...
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Miljaarde, twas RECHTS drie couperen, wien goat der us nu ut de gracht trek'n?
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rueda


Joined: 04 Mar 2004
Posts: 362
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Posted: Tue Dec 20, 17:24 |
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Martinauskas wrote: |
I'm fairly new at modelling and editing for RBR, so forgive my ignorance. Could it be that the physics change the positon of some parts of the car? And is it possible to solve that problem without having to recreate or reposition this parts? (because Zmodeler creates very sloppy ini's)
The problem is this : I've created a Clio on the basis of the MG ZR and all went well, except the physics... Than I created fairly accurate physics with physics creator (physics worked really well) but now exhaust has moved etc... |
yes, the physics move some parts like the wheels but also the exhaust. Wheels are placed according to the physics but the exhaust needs to be placed according to your 3d model. For that, you will need to look into the common.lsp file (with notepad for example) and move manually the differents parts. You will understand opening it.
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RIP Richard, we always remember you !
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stenyak


Joined: 04 May 2003
Posts: 768
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grumpa


Joined: 15 Sep 2004
Posts: 201
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Posted: Sat Jan 14, 03:55 |
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Never mind - I have seen the error of my ways.
Last edited by grumpa on Sat Jan 14, 17:20; edited 1 time in total
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Racer_S


Joined: 01 Oct 2002
Posts: 313
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Posted: Sat Jan 14, 06:00 |
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hey thanks a lot for this nifty tool.. it works perfectly!
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RBRnet - RBR Camera Hack
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Avio

Joined: 05 Jan 2005
Posts: 86
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Posted: Wed Feb 01, 20:28 |
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For Rueda
----------
Hi, I am trying to create the physics for two new RBR cars,
for check and test the external dimensions of the models.
I have used your "RBR Car Physics Creator v0.5",
but I have some doubts !
1. For the tracksize (Rear/Front) of the cars, I have found the followings data:
1600 mm : for the Citroen C4 WRC,
and
1680 mm : for the Fiat Grande Punto.
From these data, I should subtract the width of one single wheel,
but if I don't know the exact value of it ?
2. Through which value, can I checks the convergency of the wheels ?
From the images, you can observe like the wheels (especially the back one),
seem to have an excessive convergence !
At the moment (WIP) the physics, it's not very important for the behavior of the cars,
but it's fundamental for verify,
and eventually to modify, the external size/shapes of the cars models !
Thanks.
Bye.
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Description: |
Size: 213.18 KB |
Viewed: 160 Time(s) |
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Description: |
Size: 222.21 KB |
Viewed: 158 Time(s) |
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rallydrive10
Joined: 17 Apr 2005
Posts: 24
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Posted: Fri Feb 03, 19:41 |
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Rueda (and others),
Thanks. With this tool, will I be able to change the tires (tarmac/gravel/snow)? The reason I ask is because I am running RSRBR2 to convert all stages to snow and it's awesome. However, the tires are still whatever that were from the original stage. For example, even all stage are now snow, when I drive on France, the car still has the tarmac tires. I like to change my car to use just snow tires for all stages. Is it possible with this tool?
Thank you very much.
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rueda


Joined: 04 Mar 2004
Posts: 362
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Posted: Sun Feb 05, 15:33 |
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rallydrive 10
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no, this tool doesn't permit that !
Avio
----
Nice to see you work on these cars !
1. the value of the c4(1600) is correct, this is the tracksize of the car, you don't need to substract the width of the wheel.
For the punto grande, I don't know if this value is correct, it seems to be correct but not sure. I found strange that S2000 cars are wider than WRC. But possible.
2.I think when you talk about convergecy of the wheel, you talk about toe-in (not camber I think). I don't understand this problem because the tool must create correct physics and don't create these sort of problems !
your pictures could make us in error (specialy the one from the back of the car) because the side view seems to be correct. Send me the excel file filed by you and also the physics file created that I could see the problem.
Good work Avio
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RIP Richard, we always remember you !
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Kent
Joined: 25 Mar 2005
Posts: 26
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Posted: Mon Feb 06, 08:17 |
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rueda, please, explain me how to lock differential setups in the control panel of the game. 
For example I give value of lock diff mapping to "1", create physics.
Then I I give value of lock diff mapping to "0" and again create physics. But files, what programm is generating are fully the same
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Avio

Joined: 05 Jan 2005
Posts: 86
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Posted: Mon Feb 06, 21:14 |
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For Rueda
-------------
About the Fiat Grande Punto, I have some doubts too,
if 1680 mm, it's the value of the tracksize or the width of the car !
I haven't found many data ! 
For the C4 WRC, in the *.xls file, I have only modified the Front/Rear Tracksize 1600 mm,
and the Wheelbase 2608 mm.
Did you know where find (link) the others data, in order to complete the physics ? 
About the convergecy of the wheel, probably it's only an optical effect ! 
Thanks.
Bye.
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FIAT

Joined: 24 Feb 2006
Posts: 2
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Posted: Fri Feb 24, 14:43 |
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Is it possible extract files from psyhic (mg_zr) for mg or some other original car psyhic, to RBR Physics Creator v0.5 ?
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desmosedici

Joined: 23 Sep 2005
Posts: 5
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Posted: Sat Feb 25, 21:21 |
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What does wheel radius means?
I don't understand if it's diameter of all the tyre or the diameter of the rims.
By default (for the c2 in the creator) wheel radius is 0.63 which is approximately 24 inches.. I can't understand 
I also have not clear what does the inertia value means on the axes, if the number is higher the car would be more stable but with wich problems?
Thanx
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