NameDateAuthor

1 - 20 of 39

Squadra Corse Alfa Romeo Interview 06-05-2005
SCAR features 25 different Alfa Romeo models, ranging from current road vehicles to GTA “tuned” versions to real race cars, as the 156 racing in the touring car championship. We also included a few historical models, including the most successful Alfa Romeos of the racing history of the company. T...
Author: David B. Harrison Views: 5819 Rating: 5.31 Comments: 9
AdrenalinStorm Interview 18-04-2005
R- Concept X is in some ways the name we gave to our global vision of a « Virtual Racing World » project. It's not like it might look, one specific game. The main concept is a 100 % race simulation, but you will also have the possibility to play around with some new ... hmm, let's say kind of mini...
Author: David B. Harrison Views: 3927 Rating: 4.64 Comments: 2
CTDP 2004 Mod First Impressions 29-10-2004
First impression of playing a beta version of the upcoming CTDP 2004 mod for F1 Challenge. Details inside.
Author: UrQuattro Views: 8583 Rating: 5.7 Comments: 4
Formula 3 European Championship Mod 28-10-2004
Another tight-racing single seater mod is on the horizon and will feature the Macau track. It’s the European Formula 3 mod, being created by the Grand Touring Project mod team, simulating the intense Dallara vs Lola fight in the most realistic way possible with the F1C engine.
Author: Scott Michaels Views: 5529 Rating: 5.66 Comments: 4
Enjoy Lotus Preview 25-10-2004
The Lotus Challenge becomes Enjoy Lotus and will include a number of one-make championships featuring the Lotus Elise Exige and Pinifarina Enjoy cars.
Author: Scott Michaels Views: 4224 Rating: 5.91 Comments: 7
F1 Turbo Mod Features 18-10-2004
I was able to have a great interview with Bret Galloway (known as Cuchulain in RSC) where we talked about the upcoming turbo mod for F1C. Well, when I say talked, I mean I demanded questions and he humoured me by replying!
Author: Scott Michaels Views: 8810 Rating: 6 Comments: 2
rFactor Interview 15-10-2004
My name is John ("Bee") Bayley. My job title is Product Development. Also, one of my roles is to help facilitate 3rd party development. I became very interested in what ISI was doing when I first encountered ISI's Sports Car GT back in 1999. Its solid physics, modability, and immersion factor just ...
Author: Jure Zagoricnik Views: 6247 Rating: 7.07 Comments: 7
RSDG Interview 10-10-2004
Racing Sim Developers Group (RSDG) was created in April of 2001 with the goal of bringing together specific talents that would enable it to edit every facet of a given Racing Sim, thus providing 3rd party add-ons, patches, tools, and documentation for the Racing Sim community to spark more interest ...
Author: UrQuattro Views: 5756 Rating: 5.62 Comments: 1
ORSM Interview 01-10-2004
In late September, the Blackhole Motorsports team was able to interview the Oceania Race Sim Modders team (ORSM) about their upcoming V8 Supercar Challenge mod for F1 Challenge 99-02.
Author: Matthew Shortman Views: 2594 Rating: 6.84 Comments: 7
CTDP Interview 27-09-2004
Recently, the Blackhole Motorsports team had an opportunity to conduct an interview with the Carshape and Texture Design Project team (CTDP) about their upcoming F1 2004 season mod for F1 Challenge 99-02.
Author: Matthew Shortman Views: 6235 Rating: 7 Comments: 6
European Renault Clio Championship Mod Preview 22-09-2004
This is going to be one of those f1C mods that should offer exceptionally tight racing and thrill those who love this style. Anyone who has seen real races from this series should be getting very excited around now!
Author: Scott Michaels Views: 3375 Rating: 6.12 Comments: 6
Live for Speed S2 Interview 17-09-2004
We talked to Live for Speed development team about the second release of Live for Speed.
Author: Esa Kajander Views: 9255 Rating: 7.91 Comments: 19
FlatOut Interview #2 28-08-2004
Another interview with Bugbear's Jussi Laakkonen about their upcoming racing title FlatOut.
Author: Jure Zagoricnik Views: 2868 Rating: 6.15 Comments: 0
SCi Game Demonstration 26-08-2004
After months of waiting for the ‘first’ true rally simulation, Jure offered myself and Fredrik Nornemark a chance to visit the producers known as SCI. Being London based it didn’t take long to get to SCI’s impressive looking offices overlooking the Thames.
Author: Dom Duhan Views: 8407 Rating: 6.64 Comments: 12
Handling Physics Model in Xpand Rally 05-08-2004
During the design and the creation of Xpand Rally its developers were aiming towards completely new quality and realism level in a racing game. It’s obvious that the easiest way to achieve it is by realistic graphics. From the very beginning however the biggest attention was put on the realistic sim...
Author: Jure Zagoricnik Views: 4577 Rating: 6.14 Comments: 5
Cross Racing Championship Interview 24-07-2004
Invictus had announced Cross Racing Championship a month ago to be their next off-road game. There have only been very short pieces of information shared with the gamers’ community so we looked for Tamás Kozák, leader manager of the team if he would be so kind to answer some questions.
Author: Jure Zagoricnik Views: 3799 Rating: 6.04 Comments: 5
Richard Burns Rally Physics Explained 28-06-2004
Richard Burns Rally incorporates an unprecedented level of physics programming in pursuit of achieving the most accurate simulation of real life rallying to date. We have built a physics model that produces real-time vehicle dynamics to a quality unseen in existing rally titles
Author: SCi Entertainment Group PLC Views: 12989 Rating: 7.35 Comments: 38
GTR Donington Report 28-06-2004
The GTR Promo tent looked pretty cool and big-budget! - Game play on one side of the trailer and promo shop and GTR babes the other!
Author: Chris Shave Views: 9611 Rating: 5.75 Comments: 16
E3 2004 Report 20-05-2004
The following series of short articles are aimed to cover some of the most anticipated racing titles of 2004, having talking to the people who are bringing those games to you was quite a journey for me.
Author: Dauby Views: 17895 Rating: 6.5 Comments: 23
Richard Burns Rally FAQ 16-05-2004
Richard Burns and Robert Reid are an intrinsic element of the game and have been involved since the early stages of development...
Author: Jure Zagoricnik Views: 6801 Rating: 5.66 Comments: 7
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