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MotoGP 3 Review at Gamespot [15-10-2005 | JZ | Comments (0) ]
MotoGP 3 is split into two distinct but complementary racing modes: Grand Prix and extreme mode. Grand Prix mode lets you take part in the 2004 MotoGP season, with fully licensed tracks, riders, and bikes. You can race against the best riders in the world on the 16 real-world MotoGP tracks, from the familiar Le Mans course in France to the new Gulf course in Qatar.
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MotoGP 3 Review at Eurogamer [30-09-2005 | JZ | Comments (0) ]
For a Real Man, having a massive throbbing engine between your legs is the most important thing in life. For those of us not real men, this may well be the next best thing - sitting alone in our living rooms, whilst a small plastic box make vroom-vroom noises and we pretend that we're actually there. And this it achieves magnificently; it is an excellent artifice.
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MotoGP 3 Review at CVG [09-09-2005 | JZ | Comments (0) ]
As far as speed goes, MotoGP has always delivered. Slick as hell, gleaming bikes, shimmering tarmac, rustling trees and expansive landscapes are propelled past you at what seems like the speed of light. Riders shake fists at other racers when they clip wheels, reflections flicker on polished paintwork, and you're treated to a quick replay every time you fall. The irony being that all this loving work - this polygon polishing and frame-rate oiling - is to a degree wasted: take your eyes off the track even for a moment and you're prone to come a cropper.
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MotoGP 3 Review at GamesRadar [08-09-2005 | JZ | Comments (0) ]
With MotoGP 3, it's as if developers Climax looked back over their oeuvre, realised that racing is what it's all about and retooled this sequel accordingly. Gone is the spurious stunt mode of MotoGP 2. Gone, too, is the option to scale the level of simulation: you will learn to ride properly and you will like it.
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MotoGP 3 Preview at Gamebiz [15-08-2005 | JZ | Comments (0) ]
Based on the outstandingly popular sport of Grand Prix Motorcycle racing, Moto GP is an ultra-realistic bike racer. With a variety of innovative gameplay elements, supported by revolutionary graphical and technical features, Moto GP brings the perfect gaming mix of speed, style, bravery and technology to your Xbox and PC.
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MotoGP 3 Preview at GameSpot [24-07-2005 | JZ | Comments (0) ]
With just more than a month to go before MotoGP 3 launches, anticipation is growing for the next entry in the two-wheel racing series that's come to be known by fans for its exciting blend of approachable controls, breadth of online play options, and surprising depth. We've been playing nonstop with the latest build of MotoGP 3, and, frankly, it's been tough to tear our hands away from the Xbox controller so we could put them on the keyboard to type this report. To say the least, we're very excited about this one.
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MotoGP3 Demo Released [22-07-2005 | JZ | Comments (6) ]
A playable demo for MotoGP: Ultimate Racing Technology 3 is now online, offering the first opportunity to take this modern motor racing simulation sequel by Climax for a spin. This demo contains the Le Mans track for the Grand Prix class along with a night-time Tokyo track for the Extreme classes, playable in Quick Race and Time Trial single-player modes as well as a wide variety of multiplayer modes.
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MotoGP 3 Preview at UGO [04-02-2005 | JZ | Comments (3) ]
UK developer Climax Studios and publisher THQ forge on with Moto GP 3, the continuation of their street bike series. While a PS2 version of this game was released quite a while back, the Xbox version will have plenty of new stuff as well as the usual graphical upgrade.
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MotoGP3 Screenshots [03-02-2005 | JZ | Comments (2) ]
Here are the first 5 screenshots from MotoGP3.
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MotoGP3 Official Trailer [31-01-2005 | JZ | Comments (5) ]
Check out the 1:05 sec of in-game footage. They've gona arcade root and introduced street racing along the circuit tracks. Oh well... I guess GP500 will still remain the king.
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MotoGP 3 New Features [26-01-2005 | JZ | Comments (1) ]
London, UK, 26 January , 2005: THQ Inc. (NASDAQ: THQI) and Climax are delighted to announce that MotoGP: Ultimate Racing Technology 3 for the Xbox� videogame system from Microsoft and PC will ship with a host of new and original features, designed to reward gamers with the most complete racing experience ever!
TO THE EXTREME
The most significant addition to MotoGP 3 is a brand new Extreme mode that extends the playing experience even further for gamers. Reflecting the current passion for TT-style street racing, this exciting game mode consists of sixteen new city and suburban tracks. Based on actual race locations from around the world, such as the neon-lit streets of Japan and the country roads around Donington UK, these thrilling new tracks offer a unique, demanding and adrenaline-charged challenge that race fans will love.
As well as the new tracks, gamers also have a richer choice of bikes thanks to the addition of sixteen original motorcycles. Modelled on real world bikes, these exclusive two-wheelers range in power from 600cc racers to 1200cc superbikes.
Just as MotoGP 3's vast number of bikes and tracks offer individual players unrivalled depth, a range of exclusive online features guarantee multiplayer fans a treat too. In keeping with both companies' commitment to developing innovative games, THQ and Climax have collaborated to realise the full potential of Xbox Live! Going beyond anything previously seen, MotoGP 3 boasts three brand new features � Embedded online gameplay, Spectator mode and Commentator mode � that keep it way ahead of the competition. These online features will also be included in the PC version of the game.
MotoGP 3's embedded online gameplay is an Xbox first and a feature that will have a resounding impact on the way gamers play. Blurring the lines between the single-player and multiplayer modes, this unique feature takes Live! functionality to the next level by allowing players to slip seamlessly from the single-player game to online action. Once connected to Live!, players can progress through their single-player career as normal, but can choose to play each event online should they wish. This seamless transition from single-player to multiplayer makes online gaming an easier and more fulfilling proposition.
The embedded gameplay developed by Climax makes it easier for gamers to get online courtesy of a unique seeding system. This seeding system encourages players to race against opponents of similar or slightly greater skill level while discouraging experienced riders from racing against novices.
As the name suggests, Spectator mode allows players to watch while others are racing. So, rather than patiently waiting in the lobby for others to finish, players can now jump straight into the game and watch races unfold. As well as allowing players to enjoy the sheer thrill of watching a highly-charged race, this unique feature also offers gamers an invaluable opportunity to learn from their competitors.
Another original revolutionary option developed exclusively for MotoGP 3 is the Commentator mode. With this, the host of Live! games can assign a spectating player to commentate on the race action. This hugely innovative feature places players closer to the action and is sure to provide endless entertainment as gamers try their hand at matching the vocal eloquence of the BBC's Suzi Perry!
The end result of all these exclusive features is the most technologically advanced racing game ever, as Climax's CEO, Karl Jeffery, explained. "The inclusion of the new Extreme mode and exclusive online features is true to our commitment to continually innovate. We wanted to push back the boundaries of the XBOX Live! technology and with the spectator, commentator and embedded online gameplay options, I believe we've done just that. Combined with the Extreme mode, these features make MotoGP 3 the most complete racing experience ever!"
Ian Curran senior vice president of European Publishing, THQ, is similarly enthusiastic about the impact the new features will have: "The critical acclaim heaped on the first two MotoGP games meant we really had to raise the bar with this third edition. We wanted to do so much more than merely churn out another sequel, and the whole development team has risen to the challenge. The extreme mode adds tremendous variety and depth to the game � taking the racing out onto the streets. In addition by blurring the line between on-line and single player racing, along with the superb seeding system we keep MotoGP 3's multiplayer mode ahead of the pack."
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MotoGP 3 Preview at CVG [25-01-2005 | JZ | Comments (3) ]
Although info is as light as a Kawasaki sub-frame, all the great gameplay from the previous two titles will be lining up on the grid, including an addictive career mode, that allows you to choose your own leathers and helmet, and has RPG-like stats such as cornering and acceleration to improve.
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MotoGP 3 Announced [03-06-2004 | JZ | Comments (0) ]
THQ Inc.today announced the next game in the MotoGP series in development with Climax. The new instalment will have players racing through photo-realistic race tracks and will introduce a brand new mode. The game is slated for worldwide release in the quarter ending September 30, 2005, for the Xbox and on PC. In territories outside of USA and Canada, this game will be known as "MotoGP: Ultimate Racing Technology 3.
Originally released in 2002, MotoGP: Ultimate Racing Technology introduced thrill-seeking game players to an adrenaline-filled racing experience. The original title was followed with the release of MotoGP: Ultimate Racing Technology 2 in 2003, which was one of the first titles to feature Xbox LiveTM support. Featuring the most immersive MotoGP experience at the time, the two releases enjoyed an impressive number of awards including those from Microsoft Advanced Technology Group, Official Xbox UK, Edge and IGN.com.
Ian Curran, vice president of European Publishing, THQ Inc. ("THQ") commented, "I am delighted that we are continuing to work with Climax on a brand like MotoGP. We have had considerable success with MotoGP and MotoGP 2 and our agreement with Climax provides an exciting opportunity to develop a gripping racing game with more real tracks, riders and equipment than ever before giving gamers and MotoGP fans an ultimate interactive gaming experience".
Karl Jeffery, CEO of Climax said "We are so proud and delighted that THQ have once again chosen Climax as their preferred development partner. The new game promises to extend the hugely successful Moto-GP franchise and set the new gold-standard for the online racing genre..."
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