Nascar Racing 2003 Season Facts :
Developer: Papyrus
Publisher: Sierra
Simulated Series: Nascar
Article Author: AutoSimsport
User's Article Rating: 5.56
Number of votes: 229
Users's Comments / Reviews: 1
Date posted: 24-11-2005

Motorcityracin: Inter League Racing�The future of NR2003?

A Blossoming Concept for a Tiring Sim
Motorcityracin, in the capable hands of Mike Werth and co., has brought the concept of league racing to a whole new level; take live broadcasts, 6 races a week, full-fields, a radio-station (no, really!), and no cost to the drivers, and what you have is a successful model for what must surely be the logical progression of league racing � but Mike Werth is not a guy to rest of his laurels and has created something even more special to add to his dream � the Interleague Series �


In 2000, a fellow by the name of Mike Werth tried his skills and luck with online racing. Growing tired of using someone else�s sets or paint schemes, motivation drove him into forming his own team, MotorCityRacing. Starting as a two-man team, this pair of drivers slowly began building the team up the way Mike envisioned. While sharing setups and sporting matching paint schemes, the team realized that other sims were coming out, and they were getting behind.

When Mike left online racing in 2001, he left the team in his partner�s hands while he worked hard at upgrading his equipment. After finally making a couple of purchases, Mike finally returned online in 2003. Fresh in his possession was a brand new computer, the sim title Nascar Racing 2003 Season, and his vision to succeed in a dream.

When Motor City Racing (MCR) formally opened its cyber-doors in 2003, it was more of a team than ever before. Starting with 2 drivers in the picture (Mike Werth and Bill Bradbury), the team, within days, became a four-man show, adding AJ Fayash and Duncon to its ranks. After another 3 months, MCR was a 9 man team. But once the 9 drivers started racing in various online leagues, they decided it was time to open a new chapter in their books � MotorCity League Racing.

Skip forward to 2005, and the league has grown into 6 nights of racing with various mods and packages. From 70�s Mod on Mondays, Busch Series races on Tuesdays, Aero88 races on Wednesdays, Midnight Cup Series action on Fridays, Trucks on Saturdays, Cups on Sunday � not to mention the numerous special events � Motor City Racing has now become one of the most popular places to compete at � with no cost to any driver. With championships decided by 2 or 3 points a season, there�s no reason why Motor City Racing could not be called one of the elite leagues in sim-dom. Popularity is gradually building and fields are getting noticeably bigger, with races and entries approaching the 20 driver mark � every single night.

full story on autosimsport

Comments :

Author: outlaw 24-11-2005
love the story love to race catch ya later outlaw



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