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Title: Richard Burns Rally
Developer: Warthog
Publisher: SCi
Released: September 2004

Demo: Yes [214 MB]
Simulated Series: Rally
Articles:
Official Website

DOWNLOADS >> Richard Burns Rally >> Patches

File Name: Official Patch v. 1.02 [Hosted Elsewhere]
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Description: Richard Burns Rally(tm) 1.02 Update
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This patch can be applied to all versions of Richard Burns Rally including Czech and Polish versions.

NOTES TO MOD USERS
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- It is recommended that any user modifications that have been installed to the Richard Burns Rally directory be removed before installing this update. These modifications are not supported by SCi Games and may not be compatible with some of the new features that are included.

Bug fixes:
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* The redbull animation (cans sticking out of the arms...)* AMD crashes for people having processors not supporting SSE (now tested over here and it seems to work fine). Installer detects if the processor supports SSE and installs the right exe for RBR depending on this.* Smashed windshield is no longer black.* Slow-downs in replays should now be fixed.* Option to invert steering axis (Set the desired axis to change to true in the input.ini file).* The glass shader bug reported by www.richardburnsrally.de is now fixed. Extra:
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* Optimization of the cubic map which improves the frame-rate.
* All scripts are now included in misc.rbz and scripts.rbz.
* Modding DLL (A readme document will be released soon.)
* Audio tweak. Comments below: New Features
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* Amplitude edit on some specific types of samples.
* Force number of audio channels to use.
* 10-Band Equalizer on the engine sound
Fixes
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* Enabled enviormental reflections ( Disabled in 1.01 ).
* Fixed broken door effect.( Disabled in 1.01 )
* Fixed transmission amplitude. ( To loud in 1.01 ).
Important
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* Read the audio.ini file for more information on the new features. Workarounds:
-------------Q: Black mipmap lines appear in the road. A: The black lines appearing on the road is caused by the users forcing the driver to use AF (Anisotrophic Filtering) and/or FSAA (Fullscreen Anti Alias). By default it is set to be application controlled, which the game works fine with. This can have other graphical side effects, such as poor looking fonts and 2D graphics, because if you force to use these techniques they are applied to everything that is rendered instead of the application selecting where to use it. Also it does degrade the performance.
 
Date Posted: 28-10-2004
 
File Size: 8 MB
 
Download Time: 36.6K : 31 minutes
56K : 24.8 minutes
Cable/DSL : less than 2 seconds
 
Downloaded: 57915
 
Average Rating: 5.61
 
Total Votes: 1002
 
Developer: Warthog
 
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Author: 28-10-2004
If you were one of the few who downloaded the file right after I've put it online, you need to redownload as it was the wrong version. All fixed now. Happy DLing.
Author: 29-10-2004
So does this patch fix the engine sound problem that we are are having? I would think that would have been no1 on the to do list.
Author: 29-12-2004
This game is bestest in the world
Author: 12-06-2006
ok.
Author: 21-06-2006
Hey, where is wheels in replays bug fix?
Author: 03-08-2007
Great!!!!!!!!!
Author: 09-11-2007
Can't download, patch is offline?
Author: 12-11-2007
i can't dowload this file...
Author: 26-01-2008
Download it from the official site: https://games.sci.co.uk/games/downloads/patch/RBR_v102.zip
Author: 26-02-2008
good!!
Author: 27-04-2009
You can actually get this patch (7.94 Mb zip file) from gamershell.com. You will need it to use the zmodeler crash fix for cars like eddy3spain's Lancer Evo7 and 8 and Escort Cosworth GpN.

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