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Author: |
14-08-2002 |
I loved this track in GP500 and I love it with the DTM mod. Long straights and the twisty section at the end are just about everything a racer would want. |
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Author: |
19-11-2002 |
It's a great layout with several buts. The track unzips as a " .trk ". It didn't have any path for the AI cars which just stopped at the start line. I tried generating my own .gcf file as a guide. AI cars moved but crashed all over the place. After turn 1, they crashed bad because of slippery sand. Although perhaps not true to the real track, turn one may have to be opened up considerably. It's a far worse SIM situation then turn 1 on the Portland tracks. Rough course edge is a GREAT touch. But the sand areas are WAY, WAY too slick. On this course, better sticky sand then slippery. Looking forward to the next release. I really enjoy the layout. |
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Author: |
24-11-2002 |
UPDATE: Okay, can't run this beta course in "test" or "practice" modes. I finally layed down a fair lap in qualify mode and did the trick changes to get it to guide the AI cars. Much better. But turn 1 is still an AI car disaster. The track is super as long as you stay OFF the sand. |
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