Title: Nascar Heat
Developer: MGI
Publisher: Hasbro
Released: September 2000

Demo: Yes [44 MB]
Simulated Series: Nascar
Articles:
Official Website

DOWNLOADS >> Nascar Heat >> Tracks >> Road Courses

File Name: Paul Ricard Beta
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Description: Paul Ricard was the place where F1 cars used to race. This one is also converted from GP500. Keep in mind it is only a beta, so some things may not work.
 
Date Posted: 14-08-2002
 
File Size: 1.8 MB
 
Download Time: 36.6K : 6.9 minutes
56K : 5.5 minutes
Cable/DSL : less than 2 seconds
 
Downloaded: 770
 
Average Rating: 6.32
 
Total Votes: 25
 
Developer: Thomas Heineman
 
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Author: 14-08-2002
I loved this track in GP500 and I love it with the DTM mod. Long straights and the twisty section at the end are just about everything a racer would want.
Author: 19-11-2002
It's a great layout with several buts. The track unzips as a " .trk ". It didn't have any path for the AI cars which just stopped at the start line. I tried generating my own .gcf file as a guide. AI cars moved but crashed all over the place. After turn 1, they crashed bad because of slippery sand. Although perhaps not true to the real track, turn one may have to be opened up considerably. It's a far worse SIM situation then turn 1 on the Portland tracks. Rough course edge is a GREAT touch. But the sand areas are WAY, WAY too slick. On this course, better sticky sand then slippery. Looking forward to the next release. I really enjoy the layout.
Author: 24-11-2002
UPDATE: Okay, can't run this beta course in "test" or "practice" modes. I finally layed down a fair lap in qualify mode and did the trick changes to get it to guide the AI cars. Much better. But turn 1 is still an AI car disaster. The track is super as long as you stay OFF the sand.

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