Title: Handling Physics Model in Xpand Rally
User's Article Rating: 6.14
Number of views: 4865
Users's Comments / Reviews: 5
Article Author: Jure Zagoricnik
Date posted: 05-08-2004
Pages: 4 / 4
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Handling Physics Model in Xpand Rally

AIR RESISTANCE

Objects moving with great speed are affected with significant air resistance forces. Xpand Rally car physics simulate those forces with regard to car as well as other objects. The forces can be seen when for example the wind detaches the car bonnet. Of course the aerodynamic shape of the cars results in pressing them to the road at high speeds which improves their traction.



STEERING MODEL

Towards the end of implementing Xpand Rally physics it was clear that the created model is very realistic which makes driving the car relatively difficult especially with the use of a keyboard. That’s why to let players that don’t have steering wheels have more fun we have decided to add various “helpers” that are to make controlling the car easier with a keyboard. They do not change any of the physical car parameters but try to simulate the behavior of a driver steering with a driving wheel.

For players who instead of struggling with the road and the car prefer fun racing with great speeds we have created an Arcade physics mode that slightly modifies the physics parameters greatly simplifying the steering.

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Author: 05-08-2004
Superb :)
Author: 05-08-2004
I'm looking forward to this Sim. Sounds very good to me. I'll make up my mind " as I do with all new game purchases" after testing my system on the demo to see if I can get it all to work.
Author: 06-08-2004
good!
Author: 07-08-2004
no mention of powersliding/scandanavian flicks??
Author: 11-08-2004
Sounds like everything is in the right place. Should offer a more complete experience than Burns. But is it correct? Who did they work with to make sure the handling is right? And what's with the Laura Ashley filters?

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